» Sun Jun 10, 2012 4:21 pm
I chose heavy, but i read somewhere a suggestion to just go with light. After all, if you block properly you'll be blocking a good bit of the damage, so you can save some weight by taking light.
That said, blocking can get more difficult in instances where you're facing several opponents. Unless you can backstep and keep them in front of you, or else manage to fight in some tighter situations to prevent them encircling you, a good number of their attacks will be getting through unblocked, and so the heavy armor isn't necessarily a bad idea or a waste of carrying capacity. I'm playing on Adept, with a heavy armor skill of 100 and smithing of 100, with steel plate armor I've improved to legendary and a block skill recently boosted to 100 - and even still, I get some opponents that can be pretty tough.
I forget if unenchanted armor protects at all against magical attacks, like spells or dragon-breath, but sometimes even melee attacks can do some damage. I can usually one-shot almost all bandits, and even the bandit chiefs go down quickly, but their shots still seem to hurt, at least when there's six or seven of them around me striking. If I'm swarmed to that degree, I can't block all the shots and while the bandits are pretty fragile, they still can do some damage until you separate their head from their shoulders - and so perhaps that heavy armor isn't a bad idea after all.
I guess it depends on how you want to fight. If you want to use some stealth and some archery to thin the enemy ranks beforehand, then some decent light armor might be sufficient. Me, I did that for a bit at lower levels, when most enemies seemed pretty tough even with heavy armor. As I progressed and committed to axe+shield instead of dual-wielding a sword and axe, I started finding the rhythm of blocking with shield and axe pretty satisfying. Heavy armor allows me to simply not bother with sneaking and archery most of the time, and just wade into the thick of battle. I've taken on groups ranging from half a dozen Thalmor to a similar number of Forsworn led by a Briarheart, to four or so Draugr Death Overlords with ebony and enchanted weapons, to what seemed to be six or seven bandits with one or two bandit chiefs. Three of the wood-sprite-women that I can't remember what they're called, but have that buzzing sound, and summon cave bears - yeah, I can handle that. It hurts like hell and I get low on health, but I can get through those mobs usually without chugging a potion. I did have one quest where three or four mages kicked my ass and I had to reload like five times, but otherwise I do pretty well with one-handed, block, heavy armor and smithing.
But definitely, definitely use smithing. Push your smithing hard. Light armor improved well will be more protective than unimproved heavy armor, I expect. I know that lower-tier heavy armor that's been improved to legendary is better than unimproved higher-tier heavy armor. Smithing is your friend. Don't go into combat with substandard arms and armor.