Systems by the numbers

Post » Thu Jun 21, 2012 11:31 pm

For those of you that think consoles may have hurt the game:

After 3.4 million copies sold(two days)

The Elder Scrolls V: Skyrim sells over 3.4 million copies at retail (not including digital sales) in its first 2 days on sale.

Up over 600% on Oblivion's modest 490k staggered opening across PS3 and X360, Skyrim will manage to outsell Oblivion as a whole in a matter of weeks. 59% of units were sold on the X360 (over 2 million copies) and 27% on the PS3, with 14% on PC.

As you can see, pc comes in dead last. XBOX first.

Bethesda is not a stupid company. Do the math. How much more money did they make by releasing it on consoles?

PC gaming is way to expensive for most gamers. I changed to consoles because I couldn't afford the constant hardware upgrades.

The reality is, there is much more money to be made in consoles, then in pc gaming.

More money sure, I won't argue with that, can't, better game than what we could have, absolutely not. PC users lost the bang for thier buck starting with oblivion, and it got worse with Skyrim.
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Sebrina Johnstone
 
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Post » Fri Jun 22, 2012 6:12 am

Elitist PC gamers [censored] and complain that the "consulz r hulding us back!" What the [censored] do you want Bethesda to do? Make it only for PC? Because then that's isolating console gamers, which is also called being a hypocrite for those who claim Betheda isolates PC gamers.
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Beulah Bell
 
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Post » Thu Jun 21, 2012 5:02 pm

One thing I am fairly certain of...in ten years, I'll more than likely still be able to play Skyrim, and I'll probably still be putting mods in which turn it into a newer version of the game...whereas if I was on console, I may not even be able to play it because the next couple of generations of console may have moved beyond Skyrim compatibility.

Yeah, if you want to play old console games, you gotta keep your old consoles. I still have a PS2 to play a whole slew of PS2 games (including a bunch of the old 1980s arcade-style games I grew up on that were ported to the PS2). Also have a backwards compatible Xbox 360 to play Morrowind. When the next generation consoles come out, I will be keeping my PS3 cause Sony probably won't make the PS4 backwards compatible.
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Lauren Graves
 
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Post » Fri Jun 22, 2012 8:31 am

Elitist PC gamers [censored] and complain that the "consulz r hulding us back!" What the [censored] do you want Bethesda to do? Make it only for PC? Because then that's isolating console gamers, which is also called being a hypocrite for those who claim Betheda isolates PC gamers.
I consider myself a PC elitist. Gameplay and control sacrifices aside, I love what the console oriented market has done for PC gaming graphically. I would actually like PC games to continue to be held back graphically.

Skyrim runs on my 500$ laptop on the high settings option. In fact, pretty much everything out on the 360 with a console port does. A 500$ laptop. Blows my mind.
(AMD mind you, an equivalent intel gaming laptop would cost twice that for only having marginally better number crunching).

Of course, I also don't mind what some "PC Elitists" consider "eye [censored]", having gamed on the PC in the 90's.
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Ray
 
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Post » Fri Jun 22, 2012 5:03 am

Elitist PC gamers [censored] and complain that the "consulz r hulding us back!" What the [censored] do you want Bethesda to do? Make it only for PC? Because then that's isolating console gamers, which is also called being a hypocrite for those who claim Betheda isolates PC gamers.

You seem mad. The point is that consoles ARE holding things back, because Sony and Microsoft are too cheap (or business-intelligent) to create a new console with modern graphical capabilities on par with mid-level gaming computers. If consoles were out of the picture, Skyrim would look and feel MUCH different.
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M!KkI
 
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Post » Thu Jun 21, 2012 5:38 pm

Something to keep in mind. PC gaming is about more than just games like Skyrim. Every now and then I come across a few articles about PC gaming that are rather interesting. One of them was about the next trend in gaming. It made the point that almost every major innovation in gaming happens first on the PC and then filters to the consoles. The next big trend the article was anticipating was free gaming, which is growing in popularity and seeing an increase in production quality. Another article I stumbled across predicted that by 2014, PC gaming revenues will surpass Console revenues. It's worth noting, though, that the increase is revenue isn't expected to come from games like Skyrim. It's anticipated to come from free games and micro-transactions from Facebook type games.

Either way, the PC platform is not dieing. It's still going strong and getting stronger. And it's the platform for innovation and pushing things forward.
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MatthewJontully
 
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Post » Fri Jun 22, 2012 8:06 am

Consoles are not holding games back, thats nonsense. Developers frequently add enchanced visuals and gameplay elemnets to titles for the PC, and others create a game for PC and then pare it back for consoles.

What is happening is that developers are going where the biggest crowd is, which is consoles. The publishers that fund the game cant or wont justify the extra spend to create the game above and beyond what the consoles are capable of because;

A.) There is a smaller customer base in PC gaming
B.) Piracy is rife in gaming, and its percieved as worse on PC
C.) Development time and support requirements are higher for PC titles

Whats holding games back is the level of technical knowledge required to game on PC properly. If PC games were as simple as putting in the game and playing it, then PC gaming would be miles ahead.
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Lexy Dick
 
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Post » Thu Jun 21, 2012 9:54 pm

Consoles are not holding games back, thats nonsense.

Games are made with nearly 8 year old hardware (consoles), hence limited. How is this nonsense?

Whats holding games back is the level of technical knowledge required to game on PC properly. If PC games were as simple as putting in the game and playing it, then PC gaming would be miles ahead.

Such as putting in the game, clicking install, and then playing it?
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Philip Rua
 
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Post » Thu Jun 21, 2012 10:41 pm

Consoles are not holding games back, thats nonsense. Developers frequently add enchanced visuals and gameplay elemnets to titles for the PC, and others create a game for PC and then pare it back for consoles.
There is no way in hell Skyrim's UI was made for PC then ported, and they sure as hell enhanced nothing for the PC regarding it. It was made from the ground-up for consoles, and then they NEVER BOTHERED to make a PC-friendly version. I often start to think they dont even CARE about the PC players.

I've been playing MW with a patch that allows large menu windows and high resolution. I can open the menu, see all menus at once (stats, inventory, magic, map) select ANYTHING (spells, check a skill progress, equip/unequip something) in just 2 seconds. It's even better than the SkyUI mod IMO.
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Ernesto Salinas
 
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Post » Thu Jun 21, 2012 6:49 pm

All the original post is, is a console Faanboi stroking his ego.

excuse me?!?! I just put up sales numbers.

I never said consoles were better then pc, which is what this thread has SADLY turned into.

I wanted to make the point that consoles are making tons more money for developers than pcs are.

So naturally pc exclusives are slowly becoming a thing of the past.
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Nicole Mark
 
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Post » Thu Jun 21, 2012 7:58 pm

Games are made with nearly 8 year old hardware (consoles), hence limited. How is this nonsense?

Because there is such a thing as scalability. A good game engine scales across different generations of hardware, which is what every PC game must do to an extent. You can say what you like about the hardware but the fact remains that developers CAN add enhancements and content to a game for PC if they choose to. They choose not to do so because of the points I made above.

Such as putting in the game, clicking install, and then playing it?

Its never that easy in reality. Especially when the vast majority of PC's sold dont even have a dedicated graphics card, or have a sub par card for gaming. And thats not counting the amount of software on the market that interferes with games, which requires a level of technical knowledge above the average PC users competency to resolve in most cases.

Again I want to point out I game on PC and 360, I am not a really devoted fan by any means.
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Adrian Powers
 
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Post » Fri Jun 22, 2012 2:02 am

Such as putting in the game, clicking install, and then playing it?

Having tried to play Oblivion on a PC (high-end laptop) just last year, I can say there is a lot more to it than that if you want to play with a controller on a TV. The graphics looked "stretched" when I connected it to the HDTV with an HDMI cable. Controller wouldn't work right and the UESP said I needed to download something called Xpadder. It is not just plug and play.
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Lyd
 
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Post » Fri Jun 22, 2012 4:49 am

I wanted to make the point that consoles are making tons more money for developers than pcs are.

So naturally pc exculsives are slowly becoming a thing of the past.

Blizzard would like a word with you...
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Heather Dawson
 
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Post » Fri Jun 22, 2012 1:15 am

excuse me?!?! I just put up sales numbers.

I never said consoles were bertter then pc, which is what this thread has SADLY turned into.

I wanted to make the point that consoles are making tons more money for developers than pcs are.

So naturally pc exculsives are slowly becoming a thing of the past.

Sales numbers are important, but how much money do they make with each version? MS and Sony take a good chunk of each sale for their consoles, http://kotaku.com/5884842/wait-it-costs-40000-to-patch-a-console-game for an essential service like patching the game, what about DLCs in their stores? How much to make one available and how much of every sale goes to MS or Sony?

Makes you think why Bethesda keep feeding console users the story about how they're working to bring mods for consoles and never come up with a solution.
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Elena Alina
 
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Post » Fri Jun 22, 2012 3:21 am

Blizzard would like a word with you...

Yeah, i see your point.

They won't dumb down diablo for consoles, though they could probably sell a few million more copies if they did.

Hey... it's their company.
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Joanne
 
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Post » Thu Jun 21, 2012 7:29 pm

They won't dumb down diablo for consoles, though they could probably sell a few million more copies if they did.

Thank God they won't, so we can still play PC games with modern capabilities and graphics. And they have 10 million+ active WoW subscriptions. They're making so much money on a daily basis it makes my head hurt to think about it.
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Brooke Turner
 
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Post » Fri Jun 22, 2012 3:42 am

And they have 10 million+ active WoW subscriptions.

Or do they? :)

http://daeity.blogspot.com/2010/08/blizzards-active-subscription-numbers.html?m=1
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Poetic Vice
 
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Post » Thu Jun 21, 2012 9:18 pm

Or do they? :smile:

http://daeity.blogspot.com/2010/08/blizzards-active-subscription-numbers.html?m=1

I don't think they're lying. Either way, even with half that number you're talking 5 million people paying $12/month (not to mention the original $60 for the game). The point is that PC gaming is still alive and well, it always will be.
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Wayland Neace
 
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Post » Thu Jun 21, 2012 7:35 pm

Whats holding games back is the level of technical knowledge required to game on PC properly. If PC games were as simple as putting in the game and playing it, then PC gaming would be miles ahead.

I'm gonna have to raise the BS flag on that one. Maybe back when you had to worry about EMS and EXS ram configurations and monkey around with boot disks that is true. However, nowadays, you can literally just toss the disk in, install and play. Less then that if you have steam. The end user doesn't even have to chase down patch's anymore.
This day and age, you REALLY don't need a high level of tech expertise to play a game on the PC.
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Oyuki Manson Lavey
 
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Post » Fri Jun 22, 2012 5:43 am

The point is that PC gaming is still alive and well, it always will be.

Oh it is and will continue to be.

I use my pc for my graphics work and some gaming (not much), my MacBook for editing photos, music and gaming (bootcamp) and my 360 for gaming. Why?
My pc is built like a workstation (3,? Qc, 16gb ram etc etc) and is a hassle to game on, my MacBook is fast pretty and easy to use, my Xbox I turn on and everything is set to go. That's why I chose the Xbox for skyrim, it's (almost) bug free and easy to use :)
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Laura Tempel
 
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Post » Fri Jun 22, 2012 3:51 am

This day and age, you REALLY don't need a high level of tech expertise to play a game on the PC.

To play? no. To configure, build, install, optimising, upgrade, update, keep everything secure? Yes
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OTTO
 
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Post » Fri Jun 22, 2012 7:26 am

Oh it is and will continue to be.

I use my pc for my graphics work and some gaming (not much), my MacBook for editing photos, music and gaming (bootcamp) and my 360 for gaming. Why?
My pc is built like a workstation (3,? Qc, 16gb ram etc etc) and is a hassle to game on, my MacBook is fast pretty and easy to use, my Xbox I turn on and everything is set to go. That's why I chose the Xbox for skyrim, it's (almost) bug free and easy to use :smile:

So you have a powerhouse computer but play on a console because....... ? You're giving up mods, console commands, and better graphics for....... what?
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Alyesha Neufeld
 
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Post » Thu Jun 21, 2012 7:45 pm

excuse me?!?! I just put up sales numbers.

I never said consoles were better then pc, which is what this thread has SADLY turned into.

I wanted to make the point that consoles are making tons more money for developers than pcs are.

So naturally pc exclusives are slowly becoming a thing of the past.

Ummm hmmm, and WHY? Just out of nowhere you decided to post this. My guess is because you feel you have something to prove, or want to rub peoples face into something. Hell, you may as well be trolling. You didn't preface, or start a discussion, you just started posting your copy and paste BS without giving cause, or a source link. So your motives are suspect.
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Sabrina Schwarz
 
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Post » Fri Jun 22, 2012 5:15 am

So you have a powerhouse computer but play on a console because....... ? You're giving up mods, console commands, and better graphics for....... what?

1. I wouldn't use console commands anyway
2. I don't need mods since the game (for me) lasts a few years anyway (oblivion 5 years and still counting)
3. The pc is a workstation in my home office, the Xbox is across the house in the livingroom where my audiosystem, flatscreen and sofa is.

It's basically easier :)
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Lance Vannortwick
 
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Post » Thu Jun 21, 2012 5:54 pm

To play? no. To configure, build, install, optimising, upgrade, update, keep everything secure? Yes

I'm gonna go out on a limb and say, the majority of most peoples computer problems, can probably be attributed to unsafe practices with browsing the internet.
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K J S
 
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