How would a skill for it work?
Well we'd get a tutorial for it in the beginning of the game (goodsprings).
And then we can buy calming meat.
Calming meat is meat packed with calming chemicals (sedative like stuff).
Go out, find an enemy, drop the meat, they go neutral and eat it.
Go to it, press the use button, it will ask whether or not to tame it.
If you choose yes a week will pass by in a fade-to-black screen.
After that you got yourself a tamed animal, now you can name him as well.
So what's the point with it being a skill?
Well, you can tame anything you'd want to at skill level 14 if you wanted to, but here's the thing, the less in the skill you have and the higher leveled the enemy the more likely they're not going to follow your commands.
If you shoot it with only one bullet it will rage completely and become untamed again.
On the other hand, if you do have 100 you can tame a lot of animals and they will still stick to you even if you accidentally fire a few bullets into them.
With his new skill comes a lot of new perks to help the tamed animal get better, perks enhancing damage, speed, health, critical chance etc.
You can't tame deathclaws, cazadors, giant radscorpions or lakelurks.
Animal Taming Perk V1(Credit to Wastelander24)
Requirments: Survival 50+, Level 12, Animal Friend (Lvl 1+)
After you get perk you must learn how to tame the animal through books, then find the taming food they eat. (Ex: Book: Gecko's, and The Desert. Food: Giant Mantis Taming Meat)
Levels: 3
Taming Food: Well every creature has go to eat right, what better way to catch them. When you read a book about the animal you want to catch you can find the food they eat most. You can ethier buy this food already sedated, Sedate it yourself, or even have hunters/shop owners sedate them for you. This food will be set on the ground (Like how you set a land mine, but this dosn't explode.... Hopefully) When you lay the food down, you have to choices. You can apraoch the creature and try to tame it. If your survival skill is high enough your chance of succefully taming it will be greater. Or if you were just hunting for food, and wanted to lay this food as a trap, you don't need this perk, just lay the sedated food out, and shoot the monster, Critical guarented.
Taming the Wild: The concept is quite easy. Learn what somthing eats, sedate the food, throw it as a trap, then try to capture the beast. As like the skill version, the perk would take a week's time. After the week is up, you will come back and your captured will be trained. It will ask you to name your new found pet.
Tame able Animals: All animals except Cazadors, Deathclaws, Giant Radscorpions, and Lake lurks are tameable. (No you can't tame that prosttute at gommorah)
Level One: At level one of the perk you can tame young creatures. (Young Gecko's, Mole Rat Pup's, Coyote Pup, etc.)
Level Two: At level two of the perk you can tame advlt Creatures. (Gecko Hunters, Mole Rat, Coyote, Dog, etc)
Level Three At level Three of the perk you can tame the High end creatures. (Big Horn, Radscorps, Coyote Leader, etc)
Control: At anytime you can let your pet go. The only rule to taming is that you can have only two tamed pets at all times. This means even if they are in your suit, you can't get anymore. That said you can still use sedatives, to make hunting easier.
The control will be similiar to a companion, but they can not store anything, they don't give any perks, they can't be healed, (The hardcoe rule still aplies, they heal over time tho) You cant talk to them. The only thing you can do is tell them to be passive or agressive, and to wait and follow.
Activites - You can bet on them in fights with Red Lucy's animals. You bet on them in fights against slaves in Legion camps. (If some of you don't know who Red Lucy is, then go near westside and outside you will find a big sign that says the Thorn. It is not open late at night, but you can go in there and fight wild animals or bet on matches.)
