This is when we will see what Skyrim should have been. The next installment of the TES series with not LESS features than its predecessors but MORE. One with npcs that recognize your accomplishments, long faction quests where the player has multiple decisions that have a permanent effect in his/her environment, skill trees that aren't broken/worthless, a exploration system that provides incentive to explore not punishment (I.E. Leveled Loot), bugs that don't cripple the game for months before being addressed.
For now though, we must wait
