» Sun Jul 22, 2012 12:57 am
I love it when people bring up number crunching when the computer does all the damned math. XD
Do YOU have to calculate stats yourself and make sure all your skills parameters are updated at every improvement? No! The computer does that. The only issue with the system they used to have in ES games was that damned level-up stat point multiplier system that users had to wrestle with, for which there were always mods that replaced it with a more sane 'stats go up as skills go up' scheme. I mean, anyone remember NGCD? No? That's how they should have implemented stats and skills instead of just ripping the stats out in favour of only skills.
Perks, skills, AND attributes would have made for a very neat mix, if those damned level-up multipliers were replaced with either just stats go up with skill ups plus a few non-multiplied points you could spread at level up to further guide the direction of your character.
Edit: Oh, and have half the stats do something useful. The only reason why half of the stats were useless in Morrowind and Oblivion is because Bethesda chose not to have them do meaningful things. They could have easily had stats play a more important part in gameplay if they so chose... they simply didn't.
Edit 2: Hell, I can come up with a good list of useful functions for stats right now!
Strength - Affects melee damage + improves carry capacity + small increase in health reserve.
Intelligence - Affects ease of casting (magicka cost) + small increase in magicka reserve.
Willpower - Affects magic resistance and power of magic + increase in magicka reserve.
Agility - Affects defense, ranged damage, and ranged / melee accuracy.
Speed - Affects movement and attack speed, defense slightly when moving.
Endurance - Affects defense, improves carry capacity, + big increase in health.
Personality - Affects barter prices, NPC reactions, ability to intimidate enemies.
Luck - Small affect on anything, skews games of chance in your favour.
All - Opens up conversation options, along with skill values.
There! All important and useful.