Whenever I go into a room or dungeon with large, flaming braziers or cauldrons, my framerate drops to like 1 FPS until I turn my camera away from the flames.
It's crazy. The game runs perfectly smooth 99% of the time - even with the high res HD textures. But if I turn my camera toward a large flame of some sort, the framerate dies almost instantly.
I had to switch the texture packs off in order to play. There is definitely a graphic detail difference.
Am I goign to have to get a new video card? Or is there some workaround for this issue?
It's defiantly just the flames and/or smoke. I'm assuming it's particle count related (maybe the smoke from the flames have a high particle count? Not sure...)
CPU: i7 920
GPU: GTX 460 1GB Overclocked, running @ 1920 x 1080 FULL HD via HDMI
6GB DDR3 Triple-Channel RAM
Time for a GPU upgrade I assume? BF3 runs fine on this system BTW.
Or is it just a poorly optimized Texture Pack?
