The big problem with pickpocketing in this game

Post » Thu Jun 28, 2012 7:10 am

http://i.imgur.com/8DJXY.jpg
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Chase McAbee
 
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Post » Thu Jun 28, 2012 5:50 am

I like how if they have a book, you can read it.

In their pocket.
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NAtIVe GOddess
 
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Post » Thu Jun 28, 2012 2:09 pm

I believe it's just to portray that your character can size up what a mark has on him by looking at him. By looking at his coinpurse, you can size up how much gold he has. By looking at his pockets, you could tell if it was full of jems, or just a bottle of ale.
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Ana
 
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Post » Thu Jun 28, 2012 8:25 am

I believe it's just to portray that your character can size up what a mark has on him by looking at him. By looking at his coinpurse, you can size up how much gold he has. By looking at his pockets, you could tell if it was full of jems, or just a bottle of ale.

And by looking at his pockets you can read the book that's in there. Especially one you've never seen before. :P

I agree with the rest though, I think.
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Ana Torrecilla Cabeza
 
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Post » Thu Jun 28, 2012 1:48 am

I like how if they have a book, you can read it.

In their pocket.
I didn't know you could do this. I must try that now.
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Rozlyn Robinson
 
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Post » Thu Jun 28, 2012 1:41 pm

I like how if they have a book, you can read it.

In their pocket.
You've never heard of a pocketbook?
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Inol Wakhid
 
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Post » Thu Jun 28, 2012 12:26 am

It's daft, but it's funny. I loved it when I got to level 100 Pickpocket, and decided to take the Helmets off a load of Guards...without them noticing!!
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Stu Clarke
 
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Post » Thu Jun 28, 2012 2:13 pm

You've never heard of a pocketbook?

Booo! You should be ashamed of yourself.
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OTTO
 
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