The bound spells...

Post » Sun Jun 03, 2012 8:46 pm

What exact damage do the bound sword, battleaxe and bow do? Also how improved are they after taking the 'mystic binding' perk.
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joannARRGH
 
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Post » Mon Jun 04, 2012 3:17 am

Bound sword does around Ebony to Daedric(un-smithed) I believe, with bound bow doing un-smithed Daedric damage. Make sure to get the damage upgrade for them.
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Josh Lozier
 
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Post » Sun Jun 03, 2012 10:35 pm

http://www.uesp.net/wiki/Skyrim:Bound_Weapon#Mystic_Sword

Just found this, doesn't seem very high.
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Rodney C
 
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Post » Sun Jun 03, 2012 8:50 pm

Look here:

http://www.uesp.net/wiki/Skyrim:Bound_Weapon#Bound_Bow


edit: beat me. :)
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City Swagga
 
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Post » Sun Jun 03, 2012 8:54 pm

http://www.uesp.net/wiki/Skyrim:Bound_Weapon#Mystic_Sword

Just found this, doesn't seem very high.

If you upgrade the one handed and archery damage it also makes the weapons stronger I do believe
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Samantha Pattison
 
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Post » Mon Jun 04, 2012 6:08 am

It seems the mystic binding perk is worth it if you refuse to put in points towards smithing in said character.
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Ian White
 
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Post » Sun Jun 03, 2012 9:23 pm

Bound Weapons are Daedric (or should be) that are just like the normal deadric weapons, only they have no weight and exist only as long as the spell is in effect.

Yes, I spelled it two different ways, one of them should be correct........
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Abel Vazquez
 
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Post » Sun Jun 03, 2012 4:25 pm

Bound Weapons are Daedric (or should be) that are just like the normal deadric weapons, only they have no weight and exist only as long as the spell is in effect.

Yes, I spelled it two different ways, one of them should be correct........

The first one is correct, Daedric. Like Haemoglobin!

OT: I've been wondering this myself, good to know.
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Motionsharp
 
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Post » Sun Jun 03, 2012 2:33 pm

Long confusing story short:

With 96 archery and all 5 damage perks, my character deals 180 damage per bound arrow including +120% bonus from equipment.

You can replace the daedric arrows with weaker arrows should you want to.

In any case, the damage is 120 per shot with 5 perks and skill level 100...

You need blacksmithing to exceed that before character level "very old"... which is why my character sticks to that bow.
Blacksmithing has a tendency to ruin your game, because it takes the fun out of looting if you create full deadric set or a daedric bow and dragonscale armor.
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Alexander Horton
 
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Post » Mon Jun 04, 2012 2:54 am

Unperked = Daedric

Perked... = Legendary Daedric from what I can tell.

You can also "enchant" it with the next 2 perks... first adds soul stealing "enchant" and the last perk adds banish "enchant" to your conjured weapons.

In short... they ARE powerful.... but as noted must be cast to use... which can be a pain with Axe or Bow since you need to sheath it (dispelling it) in order to cast any other spell, and then recast the Bound Weapon to attack again. The bow also has a high base magicka cost. The sword lets you off-hand cast and is VERY low in magicka cost.

IMO: The sword is great for spell-swords... ESPECIALLY if you're going into enchanting.

The bow is good since it fits well with summoning... You get that ol Conjuring Archer build.

The axe doesn't seem all that useful TBH... typically 2hand users aren't investing into Conjuration.... but I suppose it would work well for any who did.
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Eve(G)
 
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Post » Sun Jun 03, 2012 7:18 pm

Its easy to find out. Just conjure the weapon up and go into your weapons inventory to look at your current weapons damage.
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HARDHEAD
 
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Post » Sun Jun 03, 2012 6:05 pm

Its easy to find out. Just conjure the weapon up and go into your weapons inventory to look at your current weapons damage.

Yah... damage always scales so there is no # anyone can give you....

It is comparable to Daedric though..... Even the model of the conjured weapon is daedric... a blue slightly translucent flaming glowing daedric :P
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Tyler F
 
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