The console 'verbose' command

Post » Fri May 13, 2011 11:26 pm

Don't know what forum to put this idle question in, so in here it goes.

I recently discovered/started using the 'verbose' pc console command, and I find it useful/interesting, for various reasons. The problem is, I can only see all that info when I hit the console key/pause the game, which means I can miss a lot of the lines. Is there any way to make it visibly scroll while I'm actually playing/not paused? Or alternatively, how do you make the text scroll so you can look through all/past lines, not just what currently fits in the console display area?

P.S. if there's no way to do this, I won't cry (much). Just thought I'd ask.
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jodie
 
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Post » Fri May 13, 2011 11:19 am

I can only answer your last question: use the [Page Up] and [Page Down] keys.

some console commands (like player position) will display on screen. I don't think that one does. I wonder if you could output it to a file?
-----------------------------------

I just looked. There is a SCOF command 'SetConsoleOutputFile'
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Marcia Renton
 
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Post » Sat May 14, 2011 12:33 am

I had tried the arrow keys and the Home/End keys but for some reason forgot to try the page down/up ones.
Having it output to a file is also great. Thanks much, you're awesome.
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[ becca ]
 
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Post » Fri May 13, 2011 10:33 am

If you toggle the Debug Text, does that show you what you want while you are playing the game?

TDT
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Natasha Callaghan
 
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Post » Sat May 14, 2011 1:02 am

Thanks much, you're awesome.

:blush:
Let me just bask for a moment.........

CCNA

If you toggle the Debug Text, does that show you what you want while you are playing the game?

TDT


Buzzkill
Okay, that didn't take long One-upped, by a moderator no less! Ah the ignominy.

:icecream:
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Kat Lehmann
 
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Post » Fri May 13, 2011 3:23 pm

If you toggle the Debug Text, does that show you what you want while you are playing the game?

TDT

Ah! Yes it does. Guess I thought that would do something entirely different. And it nicely only pops up when it has something to say, then disappears again after a bit. Thanks to you too. I guess that makes/means the verbose command is redundant?

@Edouard - The Page Up/Down keys only seem to scroll up a few 'pages' then stops, so the scof to a file advice is still awesome/I'll be using that a lot. ;)
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Milagros Osorio
 
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Post » Fri May 13, 2011 8:41 pm

I guess that makes/means the verbose command is redundant?

Answering my own idle assumption....no it doesn't. The verbose text messages don't appear/start scrolling until you activate it + have debug on. :) Another issue is the scrolling text pretty much covers up the health bar, making it hard to tell if I need to hide/run away/heal and I end up with:

Veteran Legionary hits Kalei for 3.8/90.8 Health damage!
Veteran Legionary hits Kalei for 3.8/83.2 Health damage!
Veteran Legionary hits Kalei for 3.8/75.6 Health damage!
Veteran Legionary hits Kalei for 44.1/68.0 Health damage!
Kalei is dead!

...awwww, shucks. lol. Too fun.
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Amber Hubbard
 
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Post » Fri May 13, 2011 9:39 pm

ya gotta start learning to add faster in your head. :hubbahubba:
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Code Affinity
 
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Post » Sat May 14, 2011 12:01 am

I just looked. There is a SCOF command 'SetConsoleOutputFile'

Something worth noting about this function is that its long name is spelled incorrectly - the 't' in 'Output' is missing, so the long function name is actually 'SetConsoleOuputFile'. Luckily it has a shorter alias, so you don't need to be aware of this to use it successfully.

Cipscis
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Danny Blight
 
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