The game has gotten too easy.

Post » Sun Jun 10, 2012 7:44 am

Well, I've finished the main quest (Dragons), and I'm level 55. Since I have my dragonscale and dual enchanted weapons, everything has gotten too easy. It's my own fault. I work hard playing all the side quests and getting the best stuff and abilities that the game allows, and them it becomes too easy--even playing on master level. The same happened with with the first two games. Yeah, I could run around with goat skin on to make it harder, but what warior would do that? The is a lot of contect left in the game, and I'm meh to finish it now. Don't get me wrong--I've had a blast for the last couple of months playing it. One of the best games ever.

Again, I love the game. I just wish it levled more or made it harder to get so damn powerful. People I've talked to said use one sword or don't enchant as much. Any warrior would never purposely to into battle with anything but the best he/she could muster, so that is simply not realistic.

What are your thoughts. I love this game and the Elder Scrolls universe. But, it's just not fun to walk up to anything in the game and not worry about getting killed.
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Elizabeth Davis
 
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Post » Sun Jun 10, 2012 6:55 am

This makes five of these threads on the first two pages.
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Tanya Parra
 
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Post » Sun Jun 10, 2012 6:17 am

Well, I've finished the main quest (Dragons), and I'm level 55.

Also, alot of the game scaling stops/slows down around level 50. You're starting to just flat-out outlevel the enemies.

What are your thoughts. I love this game and the Elder Scrolls universe. But, it's just not fun to walk up to anything in the game and not worry about getting killed.

I've always considered that a forgone conclusion, in the "end game" of most games. Especially "open world" ones where your leveiing and questing isn't as rigidly controlled as others. With TES (and FO3) games, I tend to make lots of characters. "Done" with this one, but there's still content left? Great! Something different to do with my next build!
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Kim Bradley
 
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Post » Sun Jun 10, 2012 7:32 am

every elder scrolls game has this. it's the fruits of your labours. every sword swing, every spell cast, every bribe, has led to this moment. the only solution is to wear low-end equipment that you haven't invested perks into. is it realistic that you'd downgrade? not one bit. but then neither are dragons
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Emma Pennington
 
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Post » Sat Jun 09, 2012 8:38 pm

About one million topics on this so far. If you count Morrowind and Oblivion.


Role-play in TES is partly about what quests you choose and mainly about what powers you choose. Role-play in TES means finding ways to tone it down, a lot of the time. This is because these game are very open and sand-boxy. So e.g. right now I am wearing Guild Master armor even though it doesn't help my skills much. Why? Just because it looks kind of cool and I feel like I fit in round the Guild. Get into the atmosphere. Tune the game so it stays fun. It is more effort than some games but that is the price you pay for the openness.

Even in a game of about one tenth the duration, Deus Ex HR, I had to tone my character down to avoid wrecking the gameplay.
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Flesh Tunnel
 
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Post » Sun Jun 10, 2012 4:36 am

OP, I beg to disagree with you about the realistic aspect of a warrior going into battle with anything less than "the best". Personally, I play as a master smith. That is the role I have created for the character that I play. The character has preferences. While my master smith can and does make the best armor and weapons possible, but the my character does not use the "best" weapons and armor that he himself crafts. I use quotes around the word best here to show that "best" is a point of view, an opinion.

My smith character "likes" steel plate armor more than ebony and deadric and dragon scale armor. As the player I personally think those armors look totally cool. But I am not the character. I create a character and I stick to an idea that informs how I play that character. And in doing so my character has preferences about weapons and armor, and so the character I have created prefers simpler armor and weapons.

There is a very good example for this, but it is not without argument. Take Conan the Barbarian for example. His people revere steel above all else. And that's pretty much the kind of state of mind the character I play has in the game. My character thinks that steel (specifically steel forged in the skyforge) is the "best". So, what all this means is that it is very realistic to have preferences, and not everyone prefers wielding an enchanted-up-the-wazzu-soul-encasing-deadric-battleaxe and overpowered armor into battle. Those items are very powerful but not everyone prefers that. So, it's very realistic to not want to use those things.

I'm sorry you are losing interest in the game you like so much.
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DarkGypsy
 
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Post » Sun Jun 10, 2012 2:48 am

My suggestion is, go back and play it with a different race and emphasize powers that you have not used before.
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Kirsty Collins
 
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Post » Sun Jun 10, 2012 8:41 am

It's too damn easy... Often i find myself checking my difficulty thinking it's set to Novice when it's still set to Master..................... AI of enemys should improve... Not just DMG and HP......
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Jacob Phillips
 
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Post » Sun Jun 10, 2012 6:26 am

My suggestion is, go back and play it with a different race and emphasize powers that you have not used before.
This....... :goodjob:

Also, after playing the game in "Vanilla" mode, I start again with mods that explicitly increase difficulty.
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LuBiE LoU
 
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Post » Sat Jun 09, 2012 6:05 pm

Now there has got to be a way for which the game can be made lots harder. I mean heck my female Nord is only level 42 and playing on master and things are to easy now. Have yet to go to Riften or Markarth done none of the civil war and barely did any of the Main quest.
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BRIANNA
 
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Post » Sat Jun 09, 2012 7:44 pm

I have to ask, since I'm fairly new to TES, ...

Was the game too easy when you were at lower levels as well, without over powered weapons and armor?

The reason I ask is because "hard" seems like a relative term to me. Either you swing your sword 1 time or 50 times, the difficulty doesn't seem to change. To me, the difficulty is in the strategy of a fight. You don't (or at least, I don't) fight a group of Giants the same as I fight a Draugr boss or a bunch of skeletons or a dragon. You can fight them all the same way... But it all depends on what stategy you decide to use, and what strategy the game uses for those creatures. You can charge in and slash everything to bits without regard to your enemy, but especially early on in the game, that might not be a good idea.

The point I'm trying to make here is that perhaps using a different strategy for killing your enemies would increase the difficulty. If you find it too easy to one-hit kill everything, try leading your enemies off cliffs, or some other crazy way of killing them. Just a thought.
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Antony Holdsworth
 
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Post » Sat Jun 09, 2012 10:14 pm

Try having all of your skills at 100%.
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Jani Eayon
 
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Post » Sat Jun 09, 2012 9:52 pm

I'm level 55...

I have my dragonscale and dual enchanted weapons...

I work hard getting the best stuff and abilities that the game allows...
K. First thing, you're way up in levels, which other people addressed. Also, you admitted you're aware of the "don't overlevel smithing/enchanting" perspective, and that it's "not realistic." I'm confused as to what "realistic" would be; infinite level/gear scaling? Find me a game that does that. Better yet, find me a game that doesn't try to overcome this problem by simply being impossibly hard at certain stages. I'm not trolling; I'm really confused as to what people expect.
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Kellymarie Heppell
 
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Post » Sun Jun 10, 2012 2:53 am

http://www.youtube.com/watch?v=Yh-QWKGbm2Q

Hang up all of your worldly possessions and walk from place to place (picking up new stuff as you go). That's what I usually do. Buy a rugged set of clothes, some sturdy shoes, and walk the earth. (Or be a bum).
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Betsy Humpledink
 
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Post » Sun Jun 10, 2012 7:08 am

http://www.youtube.com/watch?v=Yh-QWKGbm2Q

Hang up all of your worldly possessions and walk from place to place (picking up new stuff as you go). That's what I usually do. Buy a rugged set of clothes, some sturdy shoes, and walk the earth. (Or be a bum).

Hmmm... Kwai Chang Caine would be a very interesting build for my next character. Thank you.
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Barbequtie
 
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Post » Sat Jun 09, 2012 10:04 pm

I agree with those who said to start a new character. That's the thing; only play part of the game with one character - play the quests that make sense for that character - then go and start a new character and do different quests. My current Nord warrior (1h, block, heavy armor, a little archery, one perk in sneak and one in restoration, and lots of smithing) has done the Companions and a whole lot of side quests and the like. Isn't doing the College, the DB, Thieves' Guild or any Daedric quests. Only became Thane of Whiterun, and no Civil War quests. My next character is (working name: Sauron Jr.) going to have some different skills (1h, heavy armor, smithing, enchanting, summoning[necromancy] and destruction[flame]) and will do all the Daedric quests, maybe the DB, and who knows what else. Maybe he'll choose a side in the Civil War if it's to his benefit, but only if it's to his benefit because he's going to be evil. I mean, not just evil, but evil. E-VIL. He'll be gathering bones and all that nonsense and summoning vile undead to follow him everywhere. None of this business of doing nice guy fetch quests to make people like him so he can be a Thane of any city.

So yeah, try a new character and just do things totally differently.
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ezra
 
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Post » Sun Jun 10, 2012 2:19 am

Thanks for the replies. Sorry for stirring a pot that been around a while. I just love these games and wanted to figure out a way to enjoy it more. I hike in the mountains a lot, and the scenery is amazing. Sometimes, I just find a place and look around and "smell the roses" then I go find someting to kill.

I'll take the advice of starting a new character and trying new stuff. I've not done any of the Dark Brotherhood quests--maybe I'll be a sneak...

Thanks again.
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roxxii lenaghan
 
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Post » Sat Jun 09, 2012 10:57 pm

for added difficulty, i would:

master
strictly roleplay. and, i mean strict.
give them 2 major and some minors (50 ish)
no training. no stones. unless rping enters.
realistic weight.
realistic fighting: potions, armor, whatever. you know what i mean. the "cheating" stuff.

oh, and dead is dead.
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jasminε
 
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Post » Sat Jun 09, 2012 11:29 pm

If you're on the PC, you might want to check out the Wars of Skyrim mod. There are different favors that can add a lot of difficulty to the game, surprise encounters, etc.
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Bambi
 
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Post » Sun Jun 10, 2012 6:47 am

you pcers are going to make me go get one sooner than later.
xbox controller only.

point and click is for lamers. the non-all-type.
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Tiffany Carter
 
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Post » Sun Jun 10, 2012 1:03 am

Thanks for the replies. Sorry for stirring a pot that been around a while. I just love these games and wanted to figure out a way to enjoy it more. I hike in the mountains a lot, and the scenery is amazing. Sometimes, I just find a place and look around and "smell the roses" then I go find someting to kill.

I'll take the advice of starting a new character and trying new stuff. I've not done any of the Dark Brotherhood quests--maybe I'll be a sneak...

Thanks again.
When I find a beautiful place like that, I save my game there so I can go back just to look at the view.
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Spooky Angel
 
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Post » Sat Jun 09, 2012 5:40 pm

People I've talked to said use one sword or don't enchant as much. Any warrior would never purposely to into battle with anything but the best he/she could muster, so that is simply not realistic.

Couldn't agree more with this. You should not have to make the game harder yourself anyway. It would be easy to fix; just make enemies harder at higher levels.

On the Beth blog said "balance issues" would be fixed in the January patch, shame they didn't keep their promise but i expect we will see balance issues fixed in the next patch.
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sarah
 
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Post » Sat Jun 09, 2012 8:02 pm

Define "harder"

Does "harder" mean it takes longer to kill stuff?
Does "harder" mean you have to do more with less?
Does "harder" mean the AI will adjust based on level? (Would a cave bear hit you with anything other than it's claws at any level?)

I will take a moment to point out that the majority of the threads I see where people complain it's "too easy" come from people who used Smithing/Enchanting to make it that way. Here's a tip:

Try
it
without
that

Beyond that the only way you're going to be able to make it "realistically harder" is if you open up a competitive multi-player option. Otherwise you're stuck with AI and computational limitations since it's not likely that a giant is going to learn to sneak up on you from behind and slash your throat.
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Captian Caveman
 
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Post » Sat Jun 09, 2012 9:23 pm

Define "harder"

Does "harder" mean it takes longer to kill stuff?
Does "harder" mean you have to do more with less?
Does "harder" mean the AI will adjust based on level? (Would a cave bear hit you with anything other than it's claws at any level?)

I will take a moment to point out that the majority of the threads I see where people complain it's "too easy" come from people who used Smithing/Enchanting to make it that way. Here's a tip:

Try
it
without
that

Beyond that the only way you're going to be able to make it "realistically harder" is if you open up a competitive multi-player option. Otherwise you're stuck with AI and computational limitations since it's not likely that a giant is going to learn to sneak up on you from behind and slash your throat.

=( Don't use Smithing or Enchanting, Alchemy i only use to make money to buy armor/pots. I use only Clothing, play on Master, barely fast travel, have 2 other characters that follow 2 seperate paths, yadda yadda, still too easy....

There should be some npcs that are sneaky :dry: the only times where i have had a challange when were hired thugs were after me, and i had no idea they were after me until they spoke to me... AI should be better, and some mobs should keep lvling with you... Like Centurions......
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Amanda savory
 
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Post » Sat Jun 09, 2012 10:01 pm

rastinon-

difficult beyond level, oh, 40.

or, throughout the game. gasp.
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Kieren Thomson
 
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