All I am trying to do is get a simple test box from Max into Skyrim.
Using the latest exporter I am doing basically what I did in Oblivion.
Create box, add texture, uvw map it, export to skyrim/data/meshes/testbox.nif
dds texture a straight lift from a mod in Oblivion to the textures directory of Skyrim.
Of course that couldnt possibly just work in Skyrim. Open CK, create new static, edit, add the model and watch the red exclamation mark appear. Hmmm.
I have tried all kinds of export settings. Anyone any idea? All the tutorials appear to be about armour, swords and the like. Mine is just a simple static box for testing purposes so I can start porting across large quantities of basic statics.
