-Fort X is under attack, help defend it (similar to the defense of Whiterun, just keep the enemy from entering the fort or overrunning you)
-They've take fort Y, launch a counter attack (your standard invasion-type mission that is done during the main plot)
-Town Z has been seiged of has pledged allegence to the enemy (Kill the enemies in the town/ talk to citizens to lead an uprising*)
-They've kiddnapped important noble/ military dude W (sneak into a fort to free the person in question)
-RARE EVENT: Somehow they've amassed enough forces our base! (base being either Solitude or Windhelm)
* this could be done by talking to random citizens and then be told of a hidden weapons stash in someones basemant. Grab the gear and bring it back to the guy. At Dusk, they'll attack.
** Any citizens who die will respwan after the mission is over (or towns will get real empty real fast)
Idonno, I think this could add tons of replayabillity to the game and make joining a faction more enjoyable. Logic behind the endless forces could be that the legion is gettting reinforcements from Cyrodiil. The stormcloaks are alittle harder, but the Dominion could have something to due with their continued funding and resources. Forces for them could be comming from...idunno...Solthiem?
