6) The Technology is Going Backward
5) Hackers and DRM are Turning Gaming into a Nightmarish Cluster[censored]
4) The New Model is Infinite Payment
3) We're on the Verge of Creative Bankruptcy
2) There is No Real Vision for the Future
1) We Still Don't Know What a "Game" Is
Now for some sections of the article that really struck me as worrying:
#4
Much of what you will be charged for are things you were used to getting for free. Like the new Call of Duty series holding back some maps and features for their "elite" service, for a monthly paid subscription. This will be on top of what Microsoft already charges Xbox 360 users for online service, and the $60 you paid for the game. They're testing the boundaries of how far they can push it.
There will, with time, be zero reason for game companies to spend substantial money on games that can't be stretched out with multiplayer or downloadable episodes. How can they justify single-player, story-driven games? It's leaving money on the table.
#3
Sony came up next and announced a sequel, another sequel and then a reboot. After that it went sequel, sequel, special edition of a sequel, new FPS, sequel, new FPS, sequel, special edition of a sequel, new game based on an existing property (Star Trek), sequel, sequel and sequel. Then they introduced a new system (the PS Vita) and showed it off with four sequels.
Nintendo's list went: sequel, sequel, sequel, sequel, sequel, sequel, sequel, sequel, sequel and (hold on, let me double check here) a sequel. And you already know what those were, even if you haven't played a video game in 15 years: Mario Kart, Mario World, Luigi, Zelda, Kirby, etc. Then they showed off their new system (the Wii U) with a demo reel promising that some day it would allow us to play sequels like Arkham Asylum 2, Darksiders II and Ninja Gaiden 3.
The sheer number of sequels and reboots is incredibly disheartening. Its mind boggling that this trend is continuing in the fashion that it is. What this means for the game industry as a whole is, to me, frightening. At this rate my days as a gamer are numbered, I cannot conceive buying 10 games that center around the same person/squad doing the same exact thing over and over, let alone the DLCs.
What is your take on the direction of the gaming industry?
