The move to bethesoft

Post » Fri May 27, 2011 3:05 am

When ID announced they would be sold. I really hoped there would not be that many changes to ID software. The company has had such great success. And ID has always been innovators in their field; who have effected the whole industry. Just look at how many games use the ID tech 1, ID tech 2, ID tech 3 engine, ID Tech 4 engine. I assume ID Tech 5 would continue to be the engine that companies prefer to use, and many developers have become reliant on. The ID I know dose some how seems to be beneficial for it self and the community.

The ID Software website seems starkly empty. The free flow of information posted about ID tech is missing.. Rage development seem to be dragging on. I really hope id software has not been distorted / destroyed by this buy out.
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Farrah Lee
 
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Post » Fri May 27, 2011 10:20 am

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Kerri Lee
 
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Post » Fri May 27, 2011 3:06 am

Only time will tell. A lot of us complained when id farmed out Heretic to Raven and also when they farmed out Quake Mission Pack 2 to Rogue. But, we all know those were awesome games. The only less than excellent game id farmed out was Quake II Mission Pack 1 which they allowed Xatrix to develop...it had some cool weapons but the maps were just so so with very short gameplay and little appeal to replayability.
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Siobhan Wallis-McRobert
 
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Post » Thu May 26, 2011 11:11 pm

Just look at how many games use the ID tech 1, ID tech 2, ID tech 3 engine, ID Tech 4 engine. I assume ID Tech 5 would continue to be the engine that companies prefer to use, ....

I think that "companies prefer to use" has not been true for a long time. How many games, external to id's franchises, were developed using idTech4? Prey and Brink are the only ones that I'm aware of (and even now both of those titles are under the ZeniMax/Bethesda umbrella). The lack of detail on the main id site about the tech is a conseqeuence of their move away from licencing the engines. I'm concerned by the total lack of information relating to a GPL release of idTech4 (specifially Doom 3); not even a general statement of policy on the subject following the sale to ZM.
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darnell waddington
 
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Post » Fri May 27, 2011 12:55 am

As we have more details on in, and of course RAGE, we'll let you guys know. The team is currently hard at work on the game. We've also been putting more emphasis on id news over at Bethesda Blog... today we put something up on the new updates for QUAKE LIVE.

Hang in there, they're be more news on the game soon.
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flora
 
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Post » Fri May 27, 2011 12:08 am

Also, be sure to follow twitter.com/idsoftware, twitter.com/ragegame and twitter.com/quakelive for more id-related updates.
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Lady Shocka
 
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Post » Thu May 26, 2011 9:24 pm

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Fluffer
 
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Post » Thu May 26, 2011 11:43 pm

Hi Simulation^_^
I believe that You may add Enemy Territory: Quake Wars, to Your list of id tech 4 based games. Also, while not strictly a standalond game in itself, the Doom 3 modification, Hexen: Edge Of Chaos, comes pretty close to being an id tech 4 based game, also - - - at least in my humble Eyezzz!!!

http://www.moddb.com/mods/hexen-edge-of-chaos

Hi. I didn't include ETQW in my list as I'd already said "external to id's franchises", which covers that. And I'm not going to start listing mods as that wasn't the point; the discussion was around external, fee-paying licencees of idTech4.
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John N
 
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Post » Fri May 27, 2011 3:17 am

There have been a number of complaints from members about your style and format of posts, this has now become disruptive and spammy.

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Nancy RIP
 
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Post » Fri May 27, 2011 8:55 am

I think that "companies prefer to use" has not been true for a long time. How many games, external to id's franchises, were developed using idTech4? Prey and Brink are the only ones that I'm aware of (and even now both of those titles are under the ZeniMax/Bethesda umbrella). The lack of detail on the main id site about the tech is a conseqeuence of their move away from licencing the engines. I'm concerned by the total lack of information relating to a GPL release of idTech4 (specifially Doom 3); not even a general statement of policy on the subject following the sale to ZM.


Prey, that was such a great. I really hope they make a squeal.

I didn't realize there was such a short list of engine 4 games. Thanks for pointing it out. If you look at engine 3, there was at least 23 games that licensesed the technology. I guess 'Source" engine and "Unreal Engine 4" has taken a bite out of the market. Strange to think, considering both of these engines have their roots in ID Tech Engine 1. I thought ID Tech 5, being able to run on XP, VISTA, Mac, 360, PS3 was in a position to take back the market. I wonder what happened.

It's kind of funny to look back on, but when john first announced the shift to gamesas. The announcement was no major changes. Sense then the website has been gutted, id software is no longer a graphics engine company, rage publisher did change, the teaser site for rage was taken down, and the release date for rage was pushed back. I'm not complaining , as so much observing the shift. Some one really should put a big link on id software webpage that basically says go to bethblog.com.
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Alba Casas
 
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Post » Fri May 27, 2011 10:02 am

ya know i'm not sure what the pre-game liscence credit is for, but i know mw2 liscences something from id, but the screen loads too fast for me to read what(on xbox)
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Smokey
 
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Post » Fri May 27, 2011 12:44 am

I think they are and will be fine.Rage will come out soon enough and it looks like it could be a big hit.As for their engine well I just hope its used in the next TES game.
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JD FROM HELL
 
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Post » Fri May 27, 2011 10:41 am

ya know i'm not sure what the pre-game liscence credit is for, but i know mw2 liscences something from id, but the screen loads too fast for me to read what(on xbox)

MW2 uses an id tech engine.

I think they are and will be fine.Rage will come out soon enough and it looks like it could be a big hit.As for their engine well I just hope its used in the next TES game.

Bethesda almost certainly started working on their next game before id joined Zenimax so they probably had their engine underway - it's possible they dropped it to work with id tech 5 but I wouldn't count on this.
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Eve(G)
 
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Post » Thu May 26, 2011 9:37 pm

Prey, that was such a great. I really hope they make a squeal.

They are. :foodndrink:

From wikipedia:
Shortly after the game's release, 3D Realms' Scott Miller confirmed that a sequel named Prey 2 was already in development.[25] On March 17, 2008, Miller's brand-management group Radar Group was officially launched, along with the announcement that it is managing Prey 2, and that it slated for the PC and Xbox 360. The game is being developed in cooperation with Human Head Studios.[26]

In 2009, the rights to the franchise were acquired by Zenimax Media

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Channing
 
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