Think about those epic fights scenes in movies like 300, Braveheart, Troy, LOTR, ect.
I love those big battle scenes and I dont know why a game hasnt been made based on that kind of warfare.
Ideas for how it might work:
Im thinking Team Deathmatch and you will start with base stats something like:
Attack-50
Speed-50
Parry-50
Defense-50
You would start with a balanced Sword, shield, and chainmale then as you played through the online you could unlock daggers, warhammers, ect. as you leveled up like in COD. The diferent weapons would modify your stats bigger weapons and armor raising power and defence lowering speed and Parry, and ligher armors and weapons doing the opposite.
The next thing it would need is realistic limb damage and hit detection so that you could cripple opponents and such and give the game a strategic approach.
It could feature diferent races and stuff too, you could always modify your fighter.
Think about how cool team action could be with all that going.
This idea seems simple, fun, and obvious, but I dont seen any developers trying it or anything close to it. Would anyone else like to play something like this or talk about ideas for how it could work?
