The PAX Mega Thread

Post » Wed Jan 19, 2011 3:27 am

What was the statue of particularly?


I don't know exactly. To me it looked like a cowboy shaking hands with an NCR Ranger.
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jodie
 
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Post » Wed Jan 19, 2011 4:09 am

:rofl: :rofl: :rofl:

pop-boy :lol:

C'nim. Re jeys ate tight mezt ro eacj offer. Anubidy ciold nale thar mostale.
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Darlene DIllow
 
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Post » Tue Jan 18, 2011 10:03 pm

C'nim. Re jeys ate tight mezt ro eacj offer. Anubidy ciold nale thar mostale.

Is this some kind of Elder God worshiping chant?
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Jeff Turner
 
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Post » Wed Jan 19, 2011 1:17 am

[quote name='Arkayer' date='06 September 2010 - 01:57 PM' timestamp='1283795832' post='16364057']



oh.. What's the + next to Lever Action Rifle cowboy repeater? Modded?


It means it's modded, and I know which mod he had. It was the extended loading tube mod.
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Music Show
 
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Post » Wed Jan 19, 2011 5:01 am

C'nim. Re jeys ate tight mezt ro eacj offer. Anubidy ciold nale thar mostale.


"Aw cmon doc a pip-boy? Don't you got any pop-boys instead?" :lol:
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Steven Nicholson
 
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Post » Wed Jan 19, 2011 8:42 am

C'nim. Re jeys ate tight mezt ro eacj offer. Anubidy ciold nale thar mostale.


Whuzzatnow?
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Benji
 
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Post » Wed Jan 19, 2011 3:30 am

Marcus looks okay but I really think Neil looks like the perfect mix between a west coast and east coast supermutant.


The question here is: should West Coast Super Mutants looks like a mix between West Coast and East Coast? Seems to me a West Coast Super Mutant should look like a West Coast Super Mutant.

I think he looks awesome.


I don't disagree, but Marcus looks much better.
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D IV
 
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Post » Wed Jan 19, 2011 5:33 am

They are reusing the east coast super mutant model only with slight differences thats why they look the same
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Jade
 
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Post » Wed Jan 19, 2011 6:04 am

It meanmts it's modded, and I know which mod he had. It was the extended loading tube mod.


And the maple stock. But I don't see how that matters.
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Nicole Kraus
 
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Post » Wed Jan 19, 2011 4:27 am

I really appreciate how they COULD release it now, and they CHOOSE to spend a whole month to polish it up and make sure it works. thats dedication. :tops:
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Chrissie Pillinger
 
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Post » Wed Jan 19, 2011 8:32 am

I really appreciate how they COULD release it now, and they CHOOSE to spend a whole month to polish it up and make sure it works. thats dedication. :tops:


And I'm about to bite off my left index finger.
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Naomi Ward
 
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Post » Wed Jan 19, 2011 1:10 am

I really appreciate how they COULD release it now, and they CHOOSE to spend a whole month to polish it up and make sure it works. thats dedication. :tops:


they don't exactly have the best bug team in the world So I hope the final product is good
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Carolyne Bolt
 
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Post » Wed Jan 19, 2011 6:44 am

"Aw cmon doc a pip-boy? Don't you got any pop-boys instead?" :lol:

Thank god it's not called a Piip-boy. Autocenser would have kicked in.

Speaking of Pop-boys, Is it just me or does the pip-boy model, when viewed in 3rd person, look slimmer than the FO3 graphical model? I don't play in 3rd very much, and when I do, I usually zoom out quite a bit, but a in few recent screenshots I've seen, it looks to me like the pip-boy is considerably smaller in size on the arm of the Currier than I recall in FO3.
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Isaac Saetern
 
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Post » Wed Jan 19, 2011 8:10 am

they don't exactly have the best bug team in the world So I hope the final product is good

Aren't Bethesda's bug-fixers working on New Vegas as well?
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Allison Sizemore
 
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Post » Wed Jan 19, 2011 1:14 pm

How did the iron sights look? Explain the suggnificance of the Cowboy Repeater mods. What is the gun being used in http://s766.photobucket.com/albums/xx303/IntactGardenGnome/?action=view¤t=FNV003.jpg
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Ashley Hill
 
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Post » Wed Jan 19, 2011 4:40 am

How did the iron sights look? Explain the suggnificance of the Cowboy Repeater mods. What is the gun being used in http://s766.photobucket.com/albums/xx303/IntactGardenGnome/?action=view¤t=FNV003.jpg


The Cowboy Repeater's mods (that I was given) don't affect the iron sights. The weapon in the picture was a 9mm Pistol with a scope and extended mags.
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Chase McAbee
 
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Post » Wed Jan 19, 2011 7:00 am

Aren't Bethesda's bug-fixers working on New Vegas as well?


In that case, they still aren't the best. Fallout 3 had some pretty nasty bugs, that's for sure.
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carley moss
 
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Post » Wed Jan 19, 2011 3:03 am

Aren't Bethesda's bug-fixers working on New Vegas as well?


Why's that reassuring?

*Remembers how Chase's Overcoat in MZ accidentally used the combat armor mesh, leaving you with a suit of winterized CA instead of the coat you were looking for.*

:P

I don't really care that much for mods, but I said in the form of cheatcodes, as in you just enter them and they have the same effects as they would on the PC... (Think GTA games)


The only codes I can imagine actually working without a keyboard are, like tgm or tcl. God mode or clipping, basically. All the other ones require specific arguments, ie "coc " or "player.additem

The specific one you want, scaling actors, needs an argument too. One which you can't provide without a keyboard.

besides not everyone has a PC that can play games effectively


If they can afford a console, they can afford a PC that can play NV effectively. They merely need to shop around and educate themselves as to how to put together a computer from parts.
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Brittany Abner
 
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Post » Wed Jan 19, 2011 12:38 am

they don't exactly have the best bug team in the world So I hope the final product is good

Care to explain about the bug team? (Im not a good tech person, so IDK much about the details. just visuals)
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Helen Quill
 
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Post » Wed Jan 19, 2011 3:53 pm

They are reusing the east coast super mutant model only with slight differences thats why they look the same

Yeah. Thing is, they have a model for Marcus. That looks better. It has been suggested that there might be multiple standard Super Mutant models to show a difference between the generations. Some have pointed to the background SM in the Jacobstown screenshot as a possible example.
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Danielle Brown
 
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Post » Wed Jan 19, 2011 6:38 am

Care to explain about the bug team? (Im not a good tech person, so IDK much about the details. just visuals)

Obsidian and Bethesda aren't known for having bug-free games.
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Isabell Hoffmann
 
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Post » Wed Jan 19, 2011 5:41 am

I think I'm gonna head off and play some MW2. Don't usurp my throne while I'm gone. :)
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Alex Blacke
 
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Post » Wed Jan 19, 2011 4:16 am

The Cowboy Repeater's mods (that I was given) don't affect the iron sights.

They were 2 seperate questions.

How did the sights look on all the guns you used?

What did the mods for the repeater do?
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Darren Chandler
 
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Post » Wed Jan 19, 2011 1:34 am

Obsidian and Bethesda aren't known for having bug-free games.

Valid point, but Im a lucky man in terms of bug suffering xD
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Rachel Briere
 
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Post » Wed Jan 19, 2011 5:44 am

Has the aiming in third person been significantly improved compared to Fallout 3?
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Lisa Robb
 
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