» Sun Mar 06, 2011 3:41 am
Alan Westford:
Born in the town of Silver City, Nevada, Alan Westford was the youngest of three sons. His mother and father, Roxanne and Phillip Westford respectively, were fairly prominent members of the community... owning and operating Westford General Supplies. This meant that, as the Westford boys matured into responsible advlts, a certain amount of funding could be afforded to them, that they might strike out on their own.
Paul Westford, the eldest son, chose to take up the daily operation of Westford General Supplies after his father retired.
Edward 'Eddie' Westford started his own caravan, the 'Silver City Merchant Express'. Eventually, as the caravan began to show more promise, they were approached by representatives of Mojave Express, a courier group, interested in moving parcels along safe, well-proven trade lanes.
Alan Westford, who at the time was working for his brother Edward, volunteered to deliver the first package. He found that, on top of the money his brother paid him, delivering Mojave Express packages proved to be a rather sizable bonus to his income. He even went so far as to take deliveries which were well beyond the normal termination point of the Silver City Merchant Express.
Such was how he found himself on the road to New Vegas... only to be shot, robbed, and left for dead in a shallow grave.
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Dr. Andrea Blake:
Doctor Andrea Blake was born in Vault City, the child of an Outlander donor and a bureaucratic nightmare of a mother. Although she shared her mother's discomfort around anyone who wasn't from within the walls of Vault City, her sense of adventure and her drive to do great things ultimately lead to them having a confrontation. Her mother, a Civic Amenities Officer with the Department of Civil Affairs, expected that her daughter would follow suit and take up a job working for the 'administration' of Vault City.
When she discovered, instead, that Andrea had chosen to spend her time in the village outside the gate... assisting the doctor, there, in tending to the Outlanders whom wandered in in need of treatment, the situation became heated.
In a huff, Andrea informed her mother that she refused any longer to be a slave to a system that was killing them all slowly... and then proceeded to storm off out of town with nothing to her name but a medical bag and a laser pistol 'borrowed' from the Amenities Office. Under any normal circumstances, she most certainly would not have lasted a week, or even a few days.
However, it so happened that a caravan headed from Vault City to San Francisco came upon her some days later.
Battered, beaten, and naked (her jumpsuit had been stripped off and used to make 'shoes' instead)... the caravan master gave her a decision. Either she could stuff herself into some clothes, put on some armor, and help escort the caravan with them in exchange for food, water, and a fraction of the pay... or they would leave her with just enough supplies to get back home.
She turned out to be quite good with a rifle.
The caravan reached San Francisco on schedule, and even went so far as to pay Doctor Blake not only the full going rate of a guard, but also for her services in a number of wounded and ailing guardsmen along the route. Being that this was precisely the sort of work she wished to do, she immediately signed up for a secound tour. And a third, after that.
Before long, Andrea Blake became the stuff of rumors and legend. Stories told of her heroic rescue of two young caravaners assailed by a ferocious Deathclaw. Others began to spread regailing her as the woman who 'Killed Those Morton Bastards Good'. Each one became more fantastical and fictitious than the last... but it didn't change the fact that people began to ask for her and her team by name.
When you wanted something delivered, on time and without casualties, you asked for 'That Caravan with Doctor Blake in it.'
And so it came to pass that, upon one fateful day, a strange item passed from the hands of a Mojave Express courier... to a Crimson Caravans manifest. The Platinum Chip was to be in New Vegas. A large sum was to be paid. The courier, a young woman Andrea had never worked with before, said that there was something very strange about the whole thing. There were all kinds of rumors going around the office regarding what sort of a thing this odd little chip was, and why it was worth so many caps to get it to Vegas by the time required.
Andrea, of course, insisted upon keeping herself close to the courier-girl. She was concerned for her safety, after all. If this thing was dangerous, then it was very likely to be a target. She spent the better part of the first half of the trip, just mentally preparing herself for the potential dangers that faced them once they got where they were going with the thing.
Ultimately, it never got there. Sometime shortly after arriving at the Crimson Caravans compound, the courier girl went missing. The chip, however, remained in Andrea's care. She hadn't thought much about it at all after arriving.
She certainly never expected to get shot in the head for it.