The sheer replayability of this game is incredible.

Post » Sat Jun 09, 2012 6:08 am

I kind of ADD'd Skyrim by making at least 7 playthroughs for a variety of races and playing styles. The lowest has about 20 hours towards it and the highest has about 250.

I keep getting an idea like "Ooh wouldn't an Argonian Knight be cool!" then I make it, RP it for a good 50 hours then do something else.

I did something similar. And I found that one of the faults of this game is that while their builds are different, everything else is basically the same. I can do things in different orders, but it always still happens the same. That does tend to reduce it's replayability for me.
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Gavin Roberts
 
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Post » Sat Jun 09, 2012 12:54 am

I kind of ADD'd Skyrim by making at least 7 playthroughs for a variety of races and playing styles. The lowest has about 20 hours towards it and the highest has about 250.

I keep getting an idea like "Ooh wouldn't an Argonian Knight be cool!" then I make it, RP it for a good 50 hours then do something else.

Yeah, same here. I have played 5 characters seriously.
A Dunmer at level 48, an Orc at level 26, a Breton at 28, A Khajiit at level 20 and a Nord at level 25.

The rest of my playtime is divided on such charactera as your Argonian.
A Witcher, a Monk who refuse to kill people (I use a mod that adds battlestaffs, I pretend that I knock them) a Redguard Samurai, a Thalmor agent and a Naked Nord.
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Alyna
 
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Post » Sat Jun 09, 2012 6:59 am

At 155 hours and a single playthrough, I was still very excited and hopeful about Skryim.

I took that playthough to 250. The next went about 150. I'm now 186 hours or so on the third, and I've slowed, and stopped?

I've begun playing other games. This is the first elder scroll game I stopped in three play throughs.

If most players do not have my experience than Bethesda gauged the market when it cut choices and character building apparatus, NPC interactions, spell making and spells, and many racial distinctions.

Will people be playing Skyrim in a year? Would it matter if Skyrim were a great game but only playable several times before quitting?
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Siobhan Wallis-McRobert
 
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Post » Sat Jun 09, 2012 9:38 am

At 155 hours and a single playthrough, I was still very excited and hopeful about Skryim.

I took that playthough to 250. The next went about 150. I'm now 186 hours or so on the third, and I've slowed, and stopped?

I've begun playing other games. This is the first elder scroll game I stopped in three play throughs.

If most players do not have my experience than Bethesda gauged the market when it cut choices and character building apparatus, NPC interactions, spell making and spells, and many racial distinctions.

Will people be playing Skyrim in a year? Would it matter if Skyrim were a great game but only playable several times before quitting?

So, because not everyone is quitting Skyrim (before DLC has even launched mind you) when you do... then we are all somehow casual gamers?

Get over yourself. :ermm:
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Charles Weber
 
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Post » Sat Jun 09, 2012 8:56 am

I am getting ready to start a new character, mostly to test the Beta Patch Save File size. I also don't want to take the character that I have now through the Thieves and DB quests, plus some of the Daedric Quests don't fit my current character.
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hannah sillery
 
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Post » Sat Jun 09, 2012 12:11 am

New patch new life
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Daddy Cool!
 
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Post » Fri Jun 08, 2012 6:52 pm

Every day I want to play Skyrim and every day I can't bring myself to do it. Truly the generic questing and limited guild related questing stops me in my tracks.
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James Shaw
 
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Post » Sat Jun 09, 2012 3:12 am

There are quite a few alternate choices in Skyrim, deserving of a completely different playthrough.

Exploring the other side of quests and factions alone can give you plenty to do.

I think much of the discontent can be attributed to being able to complete every guild with one character. If you were... say... forced to create a whole new character to explore the Thieve's Guild because your Warrior finished the Companions and was barred from TG entry or College for that matter... well this would be an entirely different argument.
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chinadoll
 
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Post » Fri Jun 08, 2012 9:11 pm

I have to agree... I'm on my third playthrough and am looking forward to another. Still haven't equiped a shield.
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maria Dwyer
 
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Post » Sat Jun 09, 2012 11:14 am

Hehe:D i am glad people are like this!
Thats a true tes fan right there!
i am planning to create not 1 character of every race but like 4 characters of every race..x) or more.... i just want to play as everything,every look.And like have a character for everything.I just love this game<3
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Sun of Sammy
 
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Post » Sat Jun 09, 2012 5:49 am

I played through the game twice and felt like there was nothing more to do.
Sure, there are quests left for me to do, but create another character? So that I can at lvl X feel the resentment I do now?
Nope.
Replayability, there is only replayability if you can TES-RP or if you exclude yourself from quests so you got stuff to do on your next character.
I did the latter, and I still don't have any urge what so ever to replay it right now.
New Vegas on the other hand I have creater 8 characters in, currently doing my 9th character and having a blast.


[edit]

Let me explain more in detail as to why I don't want to do an Assassin character and do the Dark Brotherhood questline:

Because the main quest is so long that after I do the DB questline I will end that character.
As dungeons are getting more and more repetitive it's not as much fun to explore through them anymore.
Sure, a new character would get that initial "oh the game is SO challenging!" (not sarcasm damnit.) but after reaching a couple of levels it would be thrown out the window.

Ultimately, do I want to spend another 80+ hours leveling up a character, going through the same repeitive dungeons with the same crappy loot and eventually just "quit" the character after the DB questline?
No, I do not.

I want to play a game where I have choices, not just in quests and dialogue, but gameplay as well.
In Skyrim there is no choice, if you want to do quests then you need to go down dungeons, if you want to grind skills you need to go down dungeons, if you want better gear or face boss character then you need to go down dungeons.
Dungeons, dungeons, DUNGEONS!
Dungeons! Dungeons everywhere!

Hell no.
There is only so much repetitive, stale dungeon crawling I can take and that limit was reached after my 2nd character.
I'm on a break until Skyrim gets more mods so it might actually be fun again.


[edit2]

Don't get me wrong, Skyrim is a really fun game, I managed to get 230 hours out of it, but after 210 hours I stepped back and saw the whole picture and it disgusted me.
So it's definitely a fun game, but when you (hypothetically) reach the limit then you will be disgusted at the slight thought of yet another "dungeon adventure".
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Natalie Harvey
 
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Post » Sat Jun 09, 2012 9:34 am

The best thing is finding out about the Alternate Start Mod and using the console to change my character's appearance and starting location. Now, I'm not compelled to follow the main quest and can start anywhere with any background story.
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Glu Glu
 
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Post » Fri Jun 08, 2012 11:23 pm

I played through the game twice and felt like there was nothing more to do.
Sure, there are quests left for me to do, but create another character? So that I can at lvl X feel the resentment I do now?
Nope.
Replayability, there is only replayability if you can TES-RP or if you exclude yourself from quests so you got stuff to do on your next character.
I did the latter, and I still don't have any urge what so ever to replay it right now.
New Vegas on the other hand I have creater 8 characters in, currently doing my 9th character and having a blast.


[edit]

Let me explain more in detail as to why I don't want to do an Assassin character and do the Dark Brotherhood questline:

Because the main quest is so long that after I do the DB questline I will end that character.
As dungeons are getting more and more repetitive it's not as much fun to explore through them anymore.
Sure, a new character would get that initial "oh the game is SO challenging!" (not sarcasm damnit.) but after reaching a couple of levels it would be thrown out the window.

Ultimately, do I want to spend another 80+ hours leveling up a character, going through the same repeitive dungeons with the same crappy loot and eventually just "quit" the character after the DB questline?
No, I do not.

I want to play a game where I have choices, not just in quests and dialogue, but gameplay as well.
In Skyrim there is no choice, if you want to do quests then you need to go down dungeons, if you want to grind skills you need to go down dungeons, if you want better gear or face boss character then you need to go down dungeons.
Dungeons, dungeons, DUNGEONS!
Dungeons! Dungeons everywhere!

Hell no.
There is only so much repetitive, stale dungeon crawling I can take and that limit was reached after my 2nd character.
I'm on a break until Skyrim gets more mods so it might actually be fun again.


[edit2]

Don't get me wrong, Skyrim is a really fun game, I managed to get 230 hours out of it, but after 210 hours I stepped back and saw the whole picture and it disgusted me.
So it's definitely a fun game, but when you (hypothetically) reach the limit then you will be disgusted at the slight thought of yet another "dungeon adventure".

My feelings exactly. Couldn't of put it better myself.
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Red Bevinz
 
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Post » Fri Jun 08, 2012 7:50 pm

Replayability, there is only replayability if you can TES-RP or if you exclude yourself from quests so you got stuff to do on your next character.

Seconded.

IMO, the biggest problem with (lack of) replayability is that my main goal is always completing the main quest in the end - sooner or later. I don't want to do anything twice, so I can complete the main quest using only one character.

Now, I've completed two guild related quest lines (mages college and dark brotherhood) with my current character. I am "saving" the other guilds for a possible DLC with a new "main quest" to complete.

Of course, I accidentally might do some misc quests twice, but that is ok as long as I don't clearly remember what I've done in the past :)
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Lovingly
 
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Post » Sat Jun 09, 2012 1:58 am

You people drone on about quests and how they always play out the same so there is nothing left to do. My evil character didn't even do quests because most are tailored for goody-two-shoes and he still had a great time. He made his own quests, and weaved his own story. He stole, killed, and plundered. Most of the fun in this game comes from the tremendously powerful atmosphere that the rich lore creates. If you can roleplay a character that plays his own little part in the lore, the game becomes incredibly addictive. If you play it just for lolquests and gear, then you'll get bored really fast. I even roleplay my character in my head while I'm not playing (typically, I'll imagine events from the character's past).
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Tom
 
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Post » Fri Jun 08, 2012 10:46 pm

I would play through this game once or maybe twice in vanilla form. At most 3 times to experience the gameplay with each "class" (warrior, rogue, mage). Then I would go back to Oblivion with a deep mod like OOO or something that still preserves the original quest lines while fixing the leveled creatures and items issues. You could add Morroblivion which is pretty much complete in order to also explore the entirety of the Morrowind game and most of the quests in the expansions with your Oblivion character. Or go with a graphics-modded version of Morrowind and preserve the game as intended (probably the better option.)

Then play Nehrim which is a total conversion mod using the Oblivion engine. The controls will feel similar to Oblivion, but everything else in the game will feel different. It's a complete game that would be a worthy purchase if they charged $60 for it. The voices are all German, but there's an English subtitled version, as long as you could look past that.

By that time, Skyrim will be fully modded with a wealth of fixes, tweaks, and maybe even some huge sweeping mods like OOO. (OSO?)

Vanilla Skyrim with no mods is not worth a complete playthrough with every race. You WILL get tired of the same quests that you would have to do over and over.
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Alessandra Botham
 
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Post » Sat Jun 09, 2012 10:57 am

Um, no.

My so called 'true playthrough' lasted ~60 hours and I've seen it all with it. And that's how much replayability this 'game' has.
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Rachel Tyson
 
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Post » Fri Jun 08, 2012 9:39 pm

Nope.
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Oscar Vazquez
 
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Post » Sat Jun 09, 2012 5:26 am

Tried playing a DiD character without any reloads. Roleplayed him for about 50 hours and then his wife died, who he was travelling with. Got so damn connected to that character that i reloaded it, and when he died I reloaded the previous save. So he's no longer DiD but is now one of my main characters :P
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Nadia Nad
 
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Post » Sat Jun 09, 2012 3:28 am

I tend to have a true play through, but then start to branch off and make other saves at the same time, its just, I'll see a Khajiit randomly and think "I really want to make a Khajiit" and that's the start of my thousand of characters.
I did that with an ORC....
when I think TES I always think Argonian, since I played morrowing all those years back, n' always make on, but then I came to a certain quest, with an ORC, named ....... THE BEAST, n' just has to make him!
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Tracy Byworth
 
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Post » Sat Jun 09, 2012 6:44 am

Replayability? Bah, don't make me laugh.
I made about 7-8 characters alright, only played 5 of them seriously, doing different things with them all.
After that, the rest of them were just for fun, like a Witcher and a Monk.

I got 250+ hours logged though. I had a great time, but doing hte same quests again and again gets tiresome.

I rather play Daggerfall. Great fun.




Each to his own. I found Daggerfall bland and repetative myself and Skyrim to have much more personality. I find doing the same quests with differnt charactera fell very different anyway and as I take my time even with hour comprable to yours over a 1/2 dozne characters, there's plenty I haven't done. Just like Morrowind and Oblivion, it will take me years to do everything.
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Sami Blackburn
 
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Post » Fri Jun 08, 2012 11:34 pm

I was just thinking the same thing.

I can't deny that there are some downright annoying things in this game: inappropriate NPC ramblings, crashes (much rarer now), graphics glitches, destruction feels underpowered (to me, you're entitled to your own opinion, of course)... yet I still find myself logging in every day after I get home and eat supper, and staying on pretty much until I decide to go to bed, then spending most of the weekend playing as well. I just started a new play through- not because I wasn't enjoying my previous character, just because I thought of something different I wanted to try. Most everything I'm doing in it is something I've done before; I'm just doing it from a different perspective.

Despite all the problems with the game, I just can't seem to put it down, even for a day. I've been playing pretty much constantly since the end of November, and don't see any signs of getting tired of it. All in all, not even counting that I don't see any end to the replayablity, I feel I have VERY MUCH gotten my $60 worth, and more.
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Hilm Music
 
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Post » Fri Jun 08, 2012 8:57 pm

Um, no.

My so called 'true playthrough' lasted ~60 hours and I've seen it all with it. And that's how much replayability this 'game' has.

Um, yeah.

Explain how you accomplished this, on one character with the (albeit handful of) quests that have diverging paths?

Then care to explain how you became Thane of each hold in 60 hours?

How about those Daedric Quests? Was there 12, 13, what now?

How about those Side Quests? What was that number... 25? 27?


Someone needs to put on some pants, because the emperor is naked.
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Steven Hardman
 
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Post » Sat Jun 09, 2012 1:07 am

Replayability? Bah, don't make me laugh.
I made about 7-8 characters alright, only played 5 of them seriously, doing different things with them all.
After that, the rest of them were just for fun, like a Witcher and a Monk.

I got 250+ hours logged though. I had a great time, but doing hte same quests again and again gets tiresome.

I rather play Daggerfall. Great fun.

This unless your goign to to the digital version of LARPing the questing and scripted events never change so once you did one quest it will always be the same. So unless you like doign the same quest over and over wit hthe same result just with a different face and weapon then Skyrim is a "one and done" I think. I did devide the quest groupign over 3 characters however unlike my "One and only" god in OBlivion. Thanks ot the perk system making you specialize to a greater degree.

Um, yeah.

Explain how you accomplished this, on one character with the (albeit handful of) quests that have diverging paths?

Then care to explain how you became Thane of each hold in 60 hours?

How about those Daedric Quests? Was there 12, 13, what now?

How about those Side Quests? What was that number... 25? 27?


Someone needs to put on some pants, because the emperor is naked.

I bet yo ucan do it. Fast travel, carrages and concentratign on the relevent quests and getting them done. Yeah you can do it.
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lolli
 
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Post » Fri Jun 08, 2012 9:30 pm

my problem with skyrim is that I MUST roleplay a character. and, that's both good and bad, but, mostly bad, imo.

otherwise, the repetativeness and lack of depth becomes too much. everything is the same, but, with different approaches.

i never HAD to rp in morrowind or oblivion.

however, the roleplaying is fun, for now. i'll have to wait and see about its longevity and whether it can compete with morrowind, oblivion and the fallouts...

I don't know why but this response made me lol
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Taylor Tifany
 
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