I don't have too many glitches, other than the occasional crash. Which is worth it considering the massive amount of content within the game. I believe that games like Skyrim seem incomplete to some because there is a limit that studios can reasonably put into a game given the market for it.
How can they be expected to pitch a huge game with 300+ hours of content justifiably to a marketing executive that knows that a game like MW:3 which does not have half the content will get a larger market share and cost less/take less time and manpower to produce?
That being said, the game still could have used some more time in beta, or a larger debugging crew. However I know that not even Bethesda expected the market reception for Skyrim to be so welcoming. I believe that the next addition to the series will have a larger budget and make history because of the success of Skyrim.

