» Fri May 27, 2011 7:02 am
You're absolutely right in most respects. Headfirst was of a dying breed of family games companies, and yes Thrisha Mike's wife was also involved, there are other very succesful ones still like the Darling brothers' Codemasters which does pretty well, but there has been huge changes in the industry in the last 8 years, and the sad truth is that very few small independant games companies can survive the huge production value demands of the modern industry, there is hardly any of the old-school garage developers left, and if there are any they are more than likely involved with web based or phone based games. I am not too familiar with the old Horrorsoft or adventuresoft team, but two people I've worked with at Newcastle is from what used to be the Newcastle branch of the company in those days, one Kevin Preston is still working with me. The work back then we still fondly refer to as 'pixel-popping' and was pretty primitive by todays standards, a bit like MS-paint compared to photoshop, photos had to be manually copied for the most part. There were no real good pixel based animation programs and most of the tweening was done very laboriously and manually. Headfirst deservedly had a reputation for very good graphics in that era, and personally I think the simon the sorceror games were beautiful and technologically advanced for the time, it was the first time I played a game with recorded voice-over work, and you can still recognize 'Craig Charles' from 'red dwarf' and indeed Mike and Simon, basically everybody and their uncle was roped in to do some voice-over, and at the time for me as a South African having never heard a Brommie accent before thought the voices we really intriguing.A german developer bought the right to Simon the sorceror (all the adventuresoft titles were very popular in Germany, including 'feeble files which were called the 'Floyds' or something there), at the very end to try and generate some operating capital. Simon was involved only as a 'consultant' really for the game and I believe it was pretty much their own work all the way, I haven't played 'Simon the sorceror 4' at all, and am keen to see if I can get my hands on an english version. When I first started at Headfirst they were just wrapping up 'Simon the sorceror 3D', and I wa roped in to playtest it, which was well uhm also a troubled project, most companies had trouble doing the transition to 3D, and that was as good or bad as many I can think of, at least the humour in it was still top-notch, and it dismays me to see how little humourous games are being made these days, pretty much ninety percent low-brow fantasy, sports and racing and fighting games it seems to me, where are the good old 'Space-quests' style humour these days. (sounding like an old-man eh)Nice to know there is still people who appreciate all the old-school adventure and horror titles, feels like I am part of the old-garde for still liking all that stuff, which I enjoy playing in emulattion form still on my DS.