» Thu Dec 08, 2011 7:22 pm
You can imagine yourself as the leading character in a movie, but that doesn't make it Roleplaying, because there's no feedback for anything you do or choices you make (other than turn the movie off), and it's certainly not a game. You can make "choices" while playing Tetris or Checkers, but there's not a lot of point or satisfaction with imagining yourself as a block or checker, so it's not a RPG, it's a Strategy game. Without interaction, at least the possibility of feeling yourself "being the character", positive feedback based on your choices, and the ability to do "what the character would do", either it's NOT a RPG, or else it's not a very good one.
With some FPS games, you can imagine yourself as the character, but the game limits you to few or no choices that have any impact on the game (aside from winning or losing). They may incorporate a few RPG features, like character advancement, but aren't really RPGs, or are BARELY RPGs. The reduction of the character's importance and the increase in reliance on the player's own skills reduce the ability to RP, but don't necessarily eliminate it completely. It's still potentially a RPG, but less of one for it.
Most of the games on the market seem to have at least SOME elements of RPG, even though it's not their main focus. Calling them all RPGs is like calling all motor vehicles (including motorcycles) "trucks" (or "lorries" for those of you on the UK side of the pool), because they all have at least a limited cargo capacity.