Basically I want my dragon named `Krosis Kul` to on death ,resurrect him ,set him as a `ghost` and invulnerable using setghost()/setInvulnerable(), and then change the full name to `Krosis Kul's ghost` that part works.
krosis = the base form of the NPC/dragon.
krosisreff = the in game NPC/dragon.
Scriptname krosisscript extends Actor event OnLoad()AllowPCDialogue(true)endEventEvent OnDeath(Actor akKiller) if (akKiller == Game.GetPlayer())endIfkrosisreff.Resurrect()krosisreff.setghost()krosis.setInvulnerable()krosisreff.addspell(abKrosisghost)endEventActor Property krosisreff Auto ActorBase Property krosis Auto SPELL Property AbKrosisghost Auto
