Thieves guild seems odd.

Post » Sat Jun 09, 2012 9:48 am

Let's see, Thief's Guild is hidden?

- Riften is one of the biggest town in the game and as soon as you step somewhat close to the gate, a guard jumps at you and practically says the thief's guild headquarters are inside town, then as soon as you walk near the well you get another NPC that tries to enroll you
- The main quest sends you literally to Riften to look for someone hidding with the help of the thief's guild and tells you to contact them through someone there you are given the name and quest marker arrow
- The many unusual gems you find send you to the thief's guild itself
- The marriage ceremony requires you to go to Riften which as a result causes you to meet entrance guard
- The civil war questline sends you to Riften


Really, the Thief's Guild is so well hidden you need out of game spoilers to find it indeed.

You obviously didn't even read the op. The problem is not that it's hidden it's the fact that every other guild in the game has either a rumor or starting quest to get you going before you even dive into the main quest. You want to be a mage? The bartender in the very first town you visit will tell you where to go. Same with the Dark brotherhood. The companions can be met on the way to see the Jarl.

Now tell me. Why should I have to wait until I complete a third of the mainstory just to know where I'm supposed to go to join the thieves guild when the rest of the guilds in the game are given to you the second you step out of the initial cave?
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Chloe Yarnall
 
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Post » Sat Jun 09, 2012 11:25 am

The Thieves guild is introduced in the first quarter or third of the main quest- that's not blindly wandering around trying to find it. Bethesda said the main quest was doable in a little over 30 hours- so in just a few hours, you have the thieves guild.

It's not as if it remained hidden and you absolutely can't find it. As for the DB, I have no opinion on whether or not to do it first or after the thieves guild. There's a point in the DB where if you're in the thieves guild it helps you-.

You have to be pretty stupid not to find it then you arrive in Riften, the guy who stops you the first time give leads for once.
The scary thing is that I wonder if they did it because people had problem finding it in Oblivion?
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Rachyroo
 
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Post » Sat Jun 09, 2012 11:41 am

Just to throw in my two septims...

Better throw this under a spoiler

Spoiler

The Thieves Guild is a shadow (no pun intended) of its former self, due to the actions of its current leader. Their sphere of influence has been SIGNIFICANTLY reduced. They still have a little bit of pull in Riften, but that's about it. They don't carry enough weight to make a ping on anyone's rader. It is only through the entire quest line that the guild is turned around, and brought back into some level of respectability.

So I most certainly buy the concept. As other posters have mentioned, there are several ways to make contact with them, but rumours? That wouldn't make sense with what's actually happening to the guild.
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Tanika O'Connell
 
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Post » Sat Jun 09, 2012 3:46 am

Not sure what you mean. Do what you want. Most of my RPs aren't even Dragonborn, mush less interested in the MQ. Role play.
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Sasha Brown
 
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Post » Sat Jun 09, 2012 2:30 pm

What a peculiar thread, the second I stepped into Riften I was accosted by someone yakking on about the Thieves Guild. Riften isn't a hidden city you know, it's on your map from the get go so players can go there whenever they chose and once there the Thieves Guild is the only thing anyone talks about.

I would say new players would have a much harder time joining the DB, I have absolutely no clue what you had to do to join after doing the first part of the quest as its not sometimes any of my characters ever do. I still wouldn't be joined now hundreds of hours later if I hadn't looked it up,
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biiibi
 
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