I've always wondered why does Bethesda leAve features from their older games out of theirnew games. In morrowind there were crossbowes and staves, in oblivion their was am arena and a few more creatures and more conjugation spells. Why leave it out when it could make the game better? Some one tell me.
This is largely because, in many respects, the games get redesigned from the ground up. Skyrim has a totally different skills and stats system to Oblivion. Some thing fit with that new ethos. Some don't.
There's also Lore to consider. There are certain creatures from Oblivion that just wouldn't LIVE in the cold mountain regions of Skyrim. As a species they woldn't survive the conditions. Daedra also. I know folks complain, but the gates to Oblivion were closes shut 200 years ago. The only Daedra who logically CAN get through into the mortal plane are the Princes of Oblivion themselves and a select few ominions they might bring with them. But the likelihood of Scamps or Clanfears randomly wandering through? Just not realistic.
It's not JUST as simple as 'Bethesda couldn't be bothered to make them/add them for Skyrim,' despite what forum posters might claim in their rage.


