As a life long fan of the series, I will not apologise for my tone today. I have been a The Elder Scrolls fan in times good, and I remain a The Elder Scrolls fan in times bad. I have tried to play Skyrim but, after three and a half months of doing so I can no longer bring myself to even bother. If I had to describe this 'game' (and there is much dispute over whether this term can accurately be applied) it would be "disppointment".
Sure, I was fooled for perhaps a minute or two by the 'slick' presentation, but the moment the imperial officer ordered me to walk to the execution block and 'my' character complied, the game was broken. I simply could not RP as my character would not have done that. Thanks Bethesda. And while I'm sure the drooling masses were blinded by the expansive new character appearance customisation options, I was busy searching in vain for my constellation selection, which it turns out is now chosen through guardian stones, no doubt to appease the noobs who will want to change their selection - it was bad enough Oblivion dumbing things down by asking 'Are you sure?' but this takes hand holding to new extremes.
Now some brainwashed Skyrim apologists will defend the near total removal of skill stats, pointing out that the only ones that are no longer included are athletics, acrobatics, mysticism, and luck - well how can you have a TES game without athletics, acrobatics, mysticism, and luck? You can't. "But Joe," they'll say, "they fixed the 3rd person view for the first time in the series making it a viable, functional alternative playing perspective". Well sure, but you can't fully rotate the camera while horse riding. Fail, Bethesda.
"Combat then, surely you can appreciate the vastly imporved battle system" they'll continue "Oh," I'll respond "you mean what's left of the combat system after they took away our clubs and spears?" And even if they were there, TES isn't about combat. "The dungeons...surely you must be happy with the scores of uniquely designed caves and ruins?" Too bright; have Bethesda even *been* in an underground cavern? Besides, I don't even get lost in these dungeons - that's the best bit! Even with quest markers (or 'Satan's sperm' as I call them) switched off, I still constantly have a general idea where I'm going. All the challenge now comes from surviving and solving the occasional puzzle (WITH MY EYES CLOSED), and never from wandering back and forth swearing I'd already explored this room like four times now.
And another thing! The menus, they're too...simple. I guess today's gamers prefer everything being 'neatly arranged' and 'intuitive' to navigate - where's the learning curve? Oh wait, there isn't one, you just pick it up and master it, no grinding whatsoever. Now Morrowind and Oblivion? Those were perfect games, the modding community can attest to that. If you wanted to get somewhere quickly in Morrowind you didn't fast travel like some damn casual!
You took a silt strider or had a mage teleport you. And there wasn't any of this streamlined perk nonsense either, gaining and improving abilities as you progress in level? Too streamlined. I mean any streamlining is too much streamlining - whatever's the opposite of streamlining - that's how it should be. And yes I know what 'streamlining' means, I know what all words mean, and without looking them up like a noob. People who are new or unfamiliar with things disgust me - you know that some people actually have to look up the difference between constitution and endurance? Of course you do, that's who you make games for these days ISN'T IT?
In closing, I know they'll be some brainwashed zombie sheeple who think I'm just being a perpetually negative, seemingly joyless, patronising, over exaggerating, under appreciating wet blanket (people still say 'wet blanket'), but what those puppets don't realise is that it's OUR JOB to take the game designers to task over their failings whilst undermining, if at all mentioning, their accomplishments. We pay THEIR wages, and the best way to ensure we get our moneys worth is by letting them know how utterly incompetent they are while at the same time outright ignoring any and all good decisions they may or may not have made and problems they may or may not have fixed.
Until you heed these words, I shall no longer call my self a fan of The Elder Scrolls series. Or if that doesn't feeling, I might perhaps instead proclaim Skyrim and all subsequent installments 'not actual Elder Scrolls games', it is something I must ponder.
Yours condescendingly,
Joesph. K



After looking at it a little closer it's actually really funny.
