» Fri Jun 08, 2012 8:15 am
I do miss being able to improve on athletics and acrobatics. The problem is, now that you don't have specific classes, all characters can train all skills. So all characters would end up like acrobatic gods, even if you have a warrior.
of course the standing stones semi-fix this, but only if you pick one of the three good ones.
A better solution would be adding ''general perks''. For example when you reach level 5, 10, 15, 20, etc you get to pick a general improvement but you have to choose. So you will have to pick between improved acrobatics (jump 1.5 times as high), improved magika pool (magicka times 1.5) and strengths (impact times 1.5). I think this would be a solution to return the benefits of the missing skills and attributes without the breaking system that came with it.