scn BLAHBLAHBLAHref myActionRefBegin OnActivate if IsActionRef player == 0 set myActionRef to getActionRef if myActionRef.getav variable01 == 0 setopenstate 0 else setopenstate 1 endif endifEnd
This script will only close the door when it's open (I used the console to open the door in-game and then pressed the switch). How do I fix this?
Thanks for reading.
