For example... A warrior that just swings, swings, swings over and over again is pretty damn boring. However! It does feel good "sometimes" when enemies that get on my nerves get a sword driven into their chest. Or better yet...get their head cut off!
Archer? It's fun to snipe enemies from a distance. SOMETIMES! But killing ALL enemies with a bow and arrow leaves me missing out on all the action.
Mage is pretty cool and all. But "sometimes" I just want to get all up in the action. And not have to keep back peddling and/or worrying about my low armor.
So with all that I said, is creating an alll around jack of trades character "too much"?
I was "thinking" of making a character that uses bow and arrows to take out enemies from a far if need be. Like a situation where there are too many enemies and I would like to thin out their numbers. Then attack them using magic. When and IF magic runs out, or an enemy is up in my face and I do NOT have "relentless shout" available to back them off of me. Then and ONLY then I will take out my sword and chop off their heads.
Would like to use heavy armor as it does look cooler and does provide better armor. However! I do NOT want to move like a snail. Heavy armor does this? No???
And I do NOT want it to mess up my sneak attacks from bow and arrow. Don't care about stealing or pickpocketing. Not my thing. Do like pick lock though!
Is this character that I just mentioned "too much"?
