There is no Dark Brotherhood. They've been gone a while now. Or so I thought. Days after the Honorhall Incident, I decided to check into the Bannered Mare and rest. I was tired. Uthgerd needed rest too. So we decided to sleep the night away. I was shocked when I was brought to this abandoned house, with a real live assassin in front of me! I was told that in order for me to leave, somebody had to die. She pointed over to three hooded individuals. I wanted no part in killing. I merely thought the Brotherhood was gone, and I was trying to help a kid out. So, like Grelod, I pierced her heart with Dawnbreaker. Then, something happened, something that should happen with other quests: I am now forever unable to join the Brotherhood, and I am now tasked with the duty of bringing the Brotherhood to annihilation. This got me thinking. I tied up loose ends. I will not be suffered by having this quest forever in my log, nor will I be forced to act in such a manner that would bring me many sleepless nights. Why can't other quests act like this? Too many quests pop up I have no intention of completing, and there is no way to back out of it except by ignoring it. I can ignore it, but why should I have 15 quests that I don't want to do?
Quests should have three options. Two, we already know. "Consider it done" and "Not interested." The latter simply gives the reponse of "If you change your mind, I'll be at X." We should be able to say either as a seperate line, or say it again after we decline once "I want no part in this. Count me out" and the quest is failed. I'm a completionist, and I hate having them sit there. Thoughts on this?
P.S. Please just don't say "just ignore them". I'll "just ignore" your post.

