You all know what I mean, now it was probably my fault about not making a save before I did the final quest
Yeah, they did stop the game and throw up that big "This is the point of no return" dialog that everyone clicks through for a reason. That's why I've suggested they use a DLC to make that dialog full-screen-size, timed so it can't be clicked through for 20 seconds, and blinking in neon red.
(well, one that's close to where I am) but I would have appreciated an option to free roam after the main story is complete, unless they plan to release a Broken steel esque DLC soon, The achievements is all that will keep me personally.
Obsidian has repeatedly said they will not destroy the ending they created with a DLC. That's "repeatedly," as in over and over and over.