This balance just doesn't seem to make sense, the heavys are supposed to be damage takers with higher damage weapons but are hindered by slow movement. Lights are supposed to be fast and have lower damage weapons and are meant to flank objectives. So why is it that a heavy is being beaten in a one on one fight by a light? It encourages everyone to be either a light or medium because heavy is simply useless. The only way a light should be a heavy is if they catch them from behind or if they are not paying attention. I think a few tweaks to either the heavy's health or the SMG damage should be put in to encourage people to try out heavy a little more.
Again just my idea's let me know what you think or if I just svck as a heavy :unsure2:
