thoughts on fast travel

Post » Tue Jun 12, 2012 8:30 pm

I personally think its for [censored] slang, but idk.... maybe there are some perks to it... like... speed...
i kinda want to know why ppl fast travel, skipping a mess of content to experience content, destroying the purpose of those random doungens with no quests tied to em... sounds bad when i say it, so can you please say what makes it great?
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kitten maciver
 
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Post » Tue Jun 12, 2012 7:58 am

I avoid fast-travel 80% of the time, but there are exceptions. If i travel a long distance and then die, only to discover my last save was at where i left off from from the beginning, FT is just very convenient. I hate doing stuff twice, you see. I certainly would not want it removed.
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Princess Johnson
 
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Post » Tue Jun 12, 2012 6:19 pm

Well it is helpful for quests where you have to go to the other end of the map and don't feel like walking or riding a horse, also maybe some people divide the time they play skyrim into exploration periods where no fast travel is used and questing where it is used.
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DAVId MArtInez
 
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Post » Tue Jun 12, 2012 10:21 am

most people are interested in just beating the game because they focus on the main story arc... its really ok to play it both ways... you can always go back later and visit these dungeons when you dont have the weight of saving the whole world on your shoulders. another way is to make a new character and replay it by visiting it all in the course of travels if you like... like i said, its just some people dont like being distracted by all the side stuff when they are engaged and into a story arc... its ok to play both ways.

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Claire Vaux
 
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Post » Tue Jun 12, 2012 8:28 pm

I avoid fast-travel 80% of the time, but there are exceptions. If i travel a long distance and then die, only to discover my last save was at where i left off from from the beginning, FT is just very convenient. I hate doing stuff twice, you see. I certainly would not want it removed.
not really removed, i understand some people enjoy it, just need to understand why, and i guess this explains it, if that happened to me I just go a different route, given I rage a bit inbetween.

Well it is helpful for quests where you have to go to the other end of the map and don't feel like walking or riding a horse, also maybe some people divide the time they play skyrim into exploration periods where no fast travel is used and questing where it is used.

thatd make sense i suppose...
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Jerry Jr. Ortiz
 
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Post » Tue Jun 12, 2012 6:52 am



most people are interested in just beating the game because they focus on the main story arc... its really ok to play it both ways... you can always go back later and visit these dungeons when you dont have the weight of saving the whole world on your shoulders. another way is to make a new character and replay it by visiting it all in the course of travels if you like... like i said, its just some people dont like being distracted by all the side stuff when they are engaged and into a story arc... its ok to play both ways.


just to clarify, they aren't beating the game-.-you dont beat skyrim, you dont beat oblivion, and you dont beat morrowind, physically impossible, if i did i would have a heartattack. i guess i understand where your coming from though...
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Isaac Saetern
 
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Post » Tue Jun 12, 2012 10:34 am

It is all just a choice, personally when I start to fast travel, then I know it is time to take a break. Impatience kicks in and I start to get bored. That's when it is time for me to do something else. I like to immerse myself as best as possible though I do use the carriages, riding in a carriage without it fast traveling would be cool. I could read one of many books on my bookshelf and it would be nice to see random encounters along the way, actually getting off and handling the situation accordingly.

"Stop there's a Skooma Dealer, I need some Moon Sugar!"
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Kat Lehmann
 
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Post » Tue Jun 12, 2012 2:54 pm

It is all just a choice, personally when I start to fast travel, then I know it is time to take a break. Impatience kicks in and I start to get bored. That's when it is time for me to do something else. I like to immerse myself as best as possible though I do use the carriages, riding in a carriage without it fast traveling would be cool. I could read one of many books on my bookshelf and it would be nice to see random encounters along the way, actually getting off and handling the situation accordingly.

"Stop there's a Skooma Dealer, I need some Moon Sugar!"


i like the idea of that :biggrin:

i could actually eat, among other things, watch my character sit down, vigilantly waiting for something interesting to happen, and be entertained...
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Lisa Robb
 
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Post » Tue Jun 12, 2012 10:54 pm

I think fast travel is there for the purpose of if the character is in a hurry and doesn't want to be distracted from his path because of something on the road. One could assume that when a character fast travels, he deliberately avoids confrontations, doesn't stop for anything other than eating or sleeping, that kinda thing.

I find it useful when, for example, J'derras runs out of healing potions. Since he doesn't "have" restoration magic, he deliberately avoids enemies altogether and goes to the nearest town as fast as possible (hence the phrase "fast travel"). Since enemies are far too frequent to walk there without fast travel and sometimes the fight can't be avoided, I use fast travel and make up what happened. It's good for roleplaying when the character would be in a rush.
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Channing
 
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Post » Tue Jun 12, 2012 7:27 pm

Hello, :biggrin:
personaly huuum ok I will not lie,
I always use FT :confused:

But often, I take pleasure to travel, just for the eye pleasure, the beautiful montaigns, plains, forests...
It's not describable, the beauty of Skyrim ...
Also, I love all randoms meetings :drag:

About the gameplay, I think it's two world in opposition,
If I do again the same travel more than 5 times, next times will annoy me...
But I will probably do it the first time, except to travel from Markart to WinterHold, too much for me haha :biggrin:
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Karine laverre
 
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Post » Tue Jun 12, 2012 12:34 pm

fast travel should always be available to gamers.

personally, i like game toggles for 'hardcoe' functions and i tend to lean towards including it as such a toggle vs just not using it.
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[ becca ]
 
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Post » Tue Jun 12, 2012 8:39 pm

I use it primarily for traveling between towns trying to find vendors with enough money to buy my loot. Otherwise I would get very annoyed. So I am very glad it i there.
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Jordan Fletcher
 
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Post » Tue Jun 12, 2012 5:08 pm

I usually don't Fast Travel. Like someone above said, when I find myself wanting to Fast Travel, I am getting tired or impatient and it is time to do something else for awhile. When doing jobs for the Thieves Guild, I take carriages. I probably have paid for the drivers' kids to go to college by now. :)
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vicki kitterman
 
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Post » Tue Jun 12, 2012 8:00 pm

Because I'll be damned if I'm going to hot foot it from Cave X back home just to carry junk. Or walk from Riften to the ends of Skyrim and back for those Thieves' Guild quests.

I'll never know why people keep thinking that fast travel automatically leads to people never wanting to explore. Which, you know, is like three quarters of the game.
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jesse villaneda
 
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Post » Tue Jun 12, 2012 6:41 pm

Because I'll be damned if I'm going to hot foot it from Cave X back home just to carry junk. Or walk from Riften to the ends of Skyrim and back for those Thieves' Guild quests.

I'll never know why people keep thinking that fast travel automatically leads to people never wanting to explore. Which, you know, is like three quarters of the game.

im too scared to risk it though... :P
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sarah taylor
 
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Post » Tue Jun 12, 2012 1:48 pm

Yeah after clearing a dungeon and being loaded down with loot, I usually fast travel back to the closest town.
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Valerie Marie
 
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Post » Tue Jun 12, 2012 3:07 pm

For the love of god...I don't like retracing my steps over an over again. If I want to explore random dungeons or just go for a stroll (which I often do) then I do so. Here's the kicker-if you don't like fast travel, you don't have to use it. This has got to be the most tired and foolish debate on these forums.
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Tracy Byworth
 
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Post » Tue Jun 12, 2012 9:18 pm

I don't see a problem with using fast travel. I'd love to see it used the way it was in Daggerfall in another Elder Scrolls game, though. Maybe improve some of the problems that fast travel system had. Besides, time does pass when you use fast travel in Skyrim anyways, so there's still some penalties, though they are very minor and probably have any amount of punishment if there's dragons flying around.
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rheanna bruining
 
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Post » Tue Jun 12, 2012 10:53 am

I personally think its for [censored] slang, but idk.... maybe there are some perks to it... like... speed...
i kinda want to know why ppl fast travel, skipping a mess of content to experience content, destroying the purpose of those random doungens with no quests tied to em... sounds bad when i say it, so can you please say what makes it great?
You can skip content that you have already experienced, and you can go back and experience it again at any time. Any content you skip that you haven't seen before, you can also go see at any time. You certainly don't miss any dungeons, let alone destroy them, by using fast travel.

Sometimes, it is nice to take a break from making scenery scroll uneventfully by for minutes on end, broken only occasionally by some encounter we have seen before, and will likely see many times again.
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jeremey wisor
 
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Post » Tue Jun 12, 2012 8:00 pm

just to clarify, they aren't beating the game-.-you dont beat skyrim, you dont beat oblivion, and you dont beat morrowind, physically impossible, if i did i would have a heartattack. i guess i understand where your coming from though...

Agreed. I cringe a little everytime I hear someone say they "beat" a TES game. It is not what the games were designed for, but I guess it is a do what you want game, so if "beating" it is someone's thing, I see no harm in it.

Re: your OP. I do not fast travel, ever. I do take cart rides on occassion because that is an in game mechanic and there is a cost associated with it. But I don't use the fast travel feature. I do not mind it being there for others to use, but I refuse to use it.
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Bambi
 
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Post » Tue Jun 12, 2012 8:49 pm

So out of my three characters, One usually takes fast travel around, one prefers to not use it much, and thelast doesn't use it at all, and also uses no HUD which really stands out to be the most immersive of the bunch.
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Killer McCracken
 
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Post » Tue Jun 12, 2012 7:54 pm

So out of my three characters, One usually takes fast travel around, one prefers to not use it much, and thelast doesn't use it at all, and also uses no HUD which really stands out to be the most immersive of the bunch.

that's how my use of fast travel usually evolves, as well.

i've made numerous archetype characters that did the side quests and different explorations and didn't use fast travel except for carts on occasion. now, with my all-powerful hybrid character i'm creating who will finally finish the main quest and civil war, he will use carts all the time and occasional fast travels.

with my strict roleplay DiD characters, they will not use fast travel, but, will use carts, depending.

just depends on which character i'm using and the rules i give them.
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Sammi Jones
 
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Post » Tue Jun 12, 2012 10:47 pm

that's how my use of fast travel usually evolves, as well.

i've made numerous archetype characters that did the side quests and different explorations and didn't use fast travel except for carts on occasion. now, with my all-powerful hybrid character i'm creating who will finally finish the main quest and civil war, he will use carts all the time and occasional fast travels.

with my strict roleplay DiD characters, they will not use fast travel, but, will use carts, depending.

just depends on which character i'm using and the rules i give them.
So you finish the main quest with certain characters? Do you not start it with some? I am only starting it with my Dragonborn character,

I have a theif that trys to avoid combat though if he does get jumped he wil utilize his Nightingale abilities. He will not be touching the main quest.

The last character may possibly touch the main quest though I will try and roleplay it out to the extent that, instead of her being Dragonborn, she has extensivley learned the way of the voice through training, and she learns quite efficently not being dragonborn and all.
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Sherry Speakman
 
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Post » Tue Jun 12, 2012 7:14 pm

i kinda want to know why ppl fast travel, skipping a mess of content to experience content, destroying the purpose of those random doungens with no quests tied to em...

I use FT because I love those random dungeons with no quests tied to em. Because I'm a packrat and a crazy looter. So I come out of that random dungeon with buckets and buckets of stuff. If I didn't fast travel, I'd spend 80% of my game time walking back to Whiterun (sell loot/stash loot in house) and then back to where I left off.

I love FT because I'm an explorer. FT lets me spend more time exploring - seeing what's over that hill, behind that mountain, and past that next rise - rather than spending more time just walking back and forth along the same three roads to my house.


Typical "quest" for me in Fallout 3: select quest. Oh, look - it's on the other side of the map. Ok, start walking there...... ooh, look! Ruin! Explore it! . Wow, pack is full. Ok, FT back to Megaton. Unload loot. FT back to the dungeon I just finished. Continue walking toward quest location...... ooh, look! Ruin! Explore it! (repeat over and over. Finally get to the quest location a week later IRL, having explored tons of random locations.)


So, yeah.... I love FT. Because Bethesda makes wonderful worlds to explore. :tongue:


edit.... re: "just want to beat the game". Not really. Yeah, I do the MQ the first time I play a new Beth game. But it's likely I won't bother in subsequent replays. In Skyrim, on my first character (who used FT a lot), I finally got around to finishing the MQ (and Civil War) at around 80-90 hours. Level 50-56. Was in no hurry - there was exploring to do!
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Darlene DIllow
 
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Post » Tue Jun 12, 2012 8:24 am

I use FT because I love those random dungeons with no quests tied to em. Because I'm a packrat and a crazy looter. So I come out of that random dungeon with buckets and buckets of stuff. If I didn't fast travel, I'd spend 80% of my game time walking back to Whiterun (sell loot/stash loot in house) and then back to where I left off.

That's exactly where I spend 80% of my game, in the open world wandering from city to dungeon X and back. May not be for everyone, but that type of gameplay is extremely enjoyable for me. If you spend enough time wandering outdoors you meet some really interesting random encounters where multiple mosters spawn within a close enough proximity to start interacting with each other. I have had encounters that have included a dragon, a pair of spriggons, a troll, a few bandits, several mudcrabs and a pair of wolves all at the same time.

Plus, it just gives me some time to think and enjoy the countryside, kind of like when you are on a hike in real life.

@GolfVictor. No HUD all the way!
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Big Homie
 
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