The most fun I had with this game was with the exploring and side quests, I didn't even bother with touching the main story.
The best playing feature I felt was the stealth mechanics... it was far more practical to rely upon than in Oblivion. Granted I still felt that 'dark' environments were still too lightly lit to warrant 'night eye' or torch usage, but oh well.
Right about the time I wanted to join the companions my save file was getting to about 6MB+, which was when I began noticing a lot of the issues with this game (frame rate drops mostly). I relied upon a lot of the promises Bethesda made of the game being fixed, and tried about every temporary fix (switching the system off and on, waiting 30 days, etc) short of implementing the only fix I hear that permanently fixes the problem (replace HDD with faster one or SSD, or throwing the game out the window and into traffic)
Patches came and went, fixed nothing and caused some problems in the process (resistance nullification, dragons flying backwards). If the problem did stem with the transfer rate in the HDD, this won't likely be fixed and become another Oblivion when it's played on the ps3.
I did what many of the other members in the community have tried. Asking to exchange versions for a PC one (that I could play once I managed to get a good PC), but not surprisingly I've gotten the same copy/paste responses of no cross platform exchanges (otherwise they'd actually hold themselves accountable.)
Luckily I managed to get a full refund because of my silver tongue, a dim-witted sales associate, and the fact a response from the tech support WAS to get a refund after I painstakingly depicted every ps3 bug/fault I had and how it was likely unfixable. But lets get right into the nitty-gritty, I don't appreciate paying 60$ to be a beta tester. I know having the game out by that alluring 11.11.11 date was ideal for the company and investors, but it's an insult to the customers who believed this game was properly tested before release (and what about the people without internet connections?!? No salvation for them!). I agree the world of Skyrim is vast and complex, and is impossible to get every little bug in it... but little bugs are workable and slip through the cracks, whereas big game crashing, hard drive failing, lag-festering bugs HAD to have been caught before release. This is evident by their 'day 1' patch, a.k.a. we didn't finish the game but we'll get to it sometime in the near future.
Yes people would balk, but this game should have been delayed. I know Bungie and Polyphony Digital have delayed their games prior, and once released customers were very happy with the finished product. And while Skyrim IS epic and big and vast yadda yadda yadda, that is no excuse. GTA4, Saints Row 2-3, Infamous 1-2, Just Cause 2, and Red Dead Redemption are all games that were released without many problems, located in a wonderfully huge sandbox map to go nuts in. I know skyrim is a tad more complicated, but if it's broken it's broken. A $80,000 Mercedes that won't run past 5-10K miles is still mostly worthless except for the few miles you can get before it overheats and needs to cool down, at that point it's an annoyance and a lemon. Lemons are as far as I know can be held against a company... for games the US consumer seems to be at a disadvantage in that regard.
Consumers who hold a grudge are worse than those who've whined about waiting for a release. You've done your customers a disservice by making them run in circles and wait to actually get a properly working product. For the love of God, please finish your games in the future and release a mostly functioning product, Bethesda is getting a horrible reputation for releasing the gaming version of lemons. If you can't properly release a console game on the ps3, stop bothering.

