I'm using the Dungeons->Caves->Green kit and I want the first few pieces (tiles?) to be snowy (as though snow is seeping in the entrance of the cave), then to fade into non-snowy. My first piece is "CaveGHall1Way01SnowTEMP", it looks nice and snowy in preview. But there are no other pieces that would start out matching that snow but ending in non-snow. There's a "CaveGHallRamp01SnowTEMP" tiles nicely with it, but still doesn't allow for transition to non-snow.
I very well may be looking i the wrong place.
In general, in that kit it seems there are pieces ending in "ice" that don't look any different than pieces that don't end in ice. For example, CaveGHall1Way128U01ice previews the exact same as CaveGHall1Way128U01Falmer. Will they actually look different once rendered in game?
Thanks for helping a newbie.

