Tools for CK and Max

Post » Sun Jun 17, 2012 8:56 pm

This is my first time at this so I am very green. What tools do I need to import and export models, textures, animations, and other assets to and from 3DS Max to the CK?

I am using a 64bit 3DS Max 2010.
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Maya Maya
 
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Post » Sun Jun 17, 2012 8:27 pm

I suggest refer to this thread from earlier today: http://www.gamesas.com/topic/1343468-how-to-import-3ds-max-to-creation-kit/
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Miss Hayley
 
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