» Sat May 28, 2011 1:08 pm
Okay, so I calmed down a little.
Obsidian, why did you only design 6 perks?
I don't know how hard it is to design or code/script/whatever new perks, but why such a small number?
A DLC is the perfect opportunity to expand the perk variety and you could add as many as you wanted to if you wanted to.
But I must ask, why oh why only 6?
If you gave us 15+ new perks it'd give some of us (me included) the incentive to start a new character and try out the new perks and try to find a new good combo of perks.
But 6?
Too little really, and the sleeping by campfire is useless, three of them are just +#%damage and the other two are kinda "meh" as well.
So I dunno how the rest of Honest Hearts will be, I just started it, but so far, I'm disappointed.
I really hope you take the chance with OWB or LSR to give us more perks to choose from. (At least a dozen in each DLC.)
Cause since I'm a console user I can't expect any new content for NV after LSR is released so I really want you guys to try and give us as much as possible before that deadline comes a knockin'.