Ok we have the problem of trees and LOD being a right old mess. You place your trees, then create LOD and the trees all line up along the edge of a cell. Really pathetic fault but seems to be restricted to trees and not all LOD objects. Can we change trees to being ordinary objects so that like cliffs etc they change load up properly.
then you woudl loose the procedural animation and they woudl look like statics , if you animate them via bones you woudl after a while have a lot of lag ...