-I'd love to see a dye system so I could better match colors, or create new color schemes.
-I wish there was a way to easily see what my friends looked like as well. A party system could really utilize this idea I feel.
-Wish the audio logs where video logs.
-I'd like to see unique objectives for maps. The hack, repair, detonate HE charge objectives are great, but why not incorporate body type objectives. Lights need to crawl into a ventilation shaft and unlock a door. Heavies need to smash down a wall. Mediums could do a mix of both. Or some neutral levels, something would decide who was attacking and who was defending. Say there is item X that both sides want. Whoever gets it to the spawn area first is the attacking team. Maybe they have to escort item X in a maintenance bot or have so long to repair the lift in the ceiling so the helicopter can land. It's silly for a game that wants to be revolutionary to follow a format.
-Why can't I be a light body at level 1?
Just some ideas I wish I could see.
Does anyone else have ideas besides the typical stuff?
