Scriptname SilverTreeSpiritSummon extends ObjectReference Quest Property UWSilverTree Auto Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if akNewContainer == Game.GetPlayer() Alias_Spirit1.GetReference().Enable() Alias_Spirit2.GetReference().Enable() EndIfEndEvent
PS. what would the event reference be for an item that is not in a container, aka just laying around?
