Turrets are all over the place

Post » Mon Mar 14, 2011 5:34 pm

I put a few turrets in a room, but when i go into the room in-game, the turrets are all over the place. The position and rotation position of the entire turret seem to be random, and most of them are just not there. How do I stop this from happening?
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sw1ss
 
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Post » Mon Mar 14, 2011 11:03 pm

I find it a little hard to position accurately in the render window. Sorry if this is obvious to you, but are you sure that the position in 3D space is what you expect, in geck?
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XPidgex Jefferson
 
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Post » Tue Mar 15, 2011 5:17 am

I find it easy to position stuff in the render window, you'll become more proficient at it with experience, and learn the hotkeys.

With all over the place I mean on the other side of the room it's supposed to be in, not a slight change of position
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sam
 
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Post » Mon Mar 14, 2011 11:15 pm

Have you navmeshed the room?
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Julie Serebrekoff
 
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Post » Mon Mar 14, 2011 4:55 pm

Have you navmeshed the room?


That must be it -_- thanks. I never navmeshed before so I didn't think of it.
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Sweet Blighty
 
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