A few weeks ago, I started a topic on a prospective build for a mage built on no/light armour, shield and one hand casting. So I've recently decided to take a break from my main character (Khajiit Woodsman) to give the magic-user a go.
Rough stats: Breton Mage, level 5, focusing on Destruction/conjuration/illusion and Block, with some minor time spent generating items through enchanting and alchemy.
My focus for the character is magic, and as such I've headed straight for the college to start their quest (which I've never done before). So far it's certainly an interesting playstyle. The block mechanic in the game is quite good IMO - even though it feels a little gimped early on, as you still take significant damage without perks/with low skill even while blocking. And the shield bash saps a lot of stamina.
But it's definitely a very tactical playstyle - almost taking the most difficult parts of mage builds and putting them together. The decision to stick with one handed takes out the option for duel casting, and the use of the shield pushes combat into close quarters, but without the use of melee weapons.
So far I will say it's a satisfying experience, even though I'm only level 5 into it. You really need to plan out fights a lot more, since once blows start coming in, death comes very fast if you aren't staging correctly to deal with it. Destruction has levelled the fastest along with block, but I do plan on shifting to a more conjuration/illusion base for future fights - the tactical advantages for crowd control are quite appealing.
So yeah, just a note about what I think is an interesting way of playing.
