1 - If I update a mod I've already uploaded to Workshop, such as changing a character's combat class or scripting, does it automatically update the Workshop when I save the newest version, or is there something else I need to do?
2 - (Relates to Q1) A friend and I are collaborating on some mods were working on. I'm mainly the designer, writer, shell creator (IE: I make the NPCs themselves, design the spaces) while he does the messy work (IE: Scripting, Triggers, Events etc.). For some of this, we'd like release the mod as a WIP and update it as we go - for example, we're fine with people using the follower with the basic follower functions and dialogue without any quests or custom dialogue for fun until we complete that follower's quest/dialogue etc. Since I'm the uploader and I'll only have the basic shell of the mod, when he completes the scripts/quests etc. what is the best way to A: Combine the two pieces without a ton of file-swapping? and B: Update the Workshop with the new version?
Thanks.
