"Unable to write source to temporary location" Error

Post » Wed Jun 20, 2012 6:16 am

The Thread title does not match the issue I'm having. the new thread can be found here: http://www.gamesas.com/topic/1362619-papyrus-issue/
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Toby Green
 
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Post » Wed Jun 20, 2012 10:55 am

Also, in the end boxes for other topics, there's usually payprus fragments, but I'm seeing ";CODE NOT LOADED" instead.

see image: [IMG]http://i109.photobucket.com/albums/n60/eagledude4/notloaded.png[/IMG]
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sexy zara
 
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Post » Wed Jun 20, 2012 10:20 am

And another thing, when I try to recompile all payprus scripts, they all say failed.

see image: [IMG]http://i109.photobucket.com/albums/n60/eagledude4/failed.png[/IMG]
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lucy chadwick
 
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Post » Wed Jun 20, 2012 12:01 pm

Can someone help me please?
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mollypop
 
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Post » Wed Jun 20, 2012 11:11 am

Enter in some actual code you know will work like

Game.GetPlayer().disable()

Entering just a comment to compile a fragment never seemed to work for me.
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Lily Something
 
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Post » Wed Jun 20, 2012 9:24 am

Enter in some actual code you know will work like

Game.GetPlayer().disable()

Entering just a comment to compile a fragment never seemed to work for me.

But that still doesn't explain the other issues.
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Miss Hayley
 
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Post » Wed Jun 20, 2012 4:02 am

I'm thinking I can just overwrite the dialogue data with exported vanilla skyrim dialogue data, but I don't know how to import :(
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T. tacks Rims
 
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