I've been thinking of making an unarmed build for some time now and was hoping i could get some advice on which perks and skills to take etc.
She's going to be a khajiit (for the bonus and because they're awesome) and wanted this character to not really follow the tried and tested zen monk stuff. I want her to be a rough traveler down on her luck punching her way across skyrim and ultimately joining the less reputable guilds.
First off, unarmed is not tied to any weapon skill that i have noticed? so no perks in the 2H or 1H tree will actually do anything for me? Second, i see myself needing the fists of steel pek in heavy armor but i didn't really see this character wearing heavy armor. I see her in light or just enchanted cloth (the second doesn't seem viable so i'll stick with light) With that in mind do you recomend taking heavy armor to 30 to get the fists of steel, then monving onto light?
I'll need blacksmithing to improve the gauntlets so i should be able to negate the light armor with smithing (but not to super powered levels) i can tie this into when she joins the companions when first entering whiterun, Learning blacksmithing from the redguard or who ever runs the sky forge.
enchanting is a tough one, i could disenchant the fortify unarmed gloves and then put it onto neck and rings (is it?) but i can't really see this character doing it. Will it hider me too much not doing it?
So the skills i think i'll need are:
sneak
Blacksmithing
heavy armor (30)
light armor
pickpocket
enchanting (?)
I'm really just trying to get a idea on where to go here, so any input would be great.
many thanks
