Unlimited Destruction and Healing Rate

Post » Wed May 30, 2012 12:06 am

Okay so here it is:

I have seen videos of people demonstrating how to get unlimited magicka for destruction on youtube(however I can't seem to find them now), and the way they did this was to put Fortify Destruction(25%) on

each piece of their armor. And they also put fortify healing rate/fortify health on each one.

For me though, I'm only able to put those two enchantments on my daedric armor pieces, not the gauntlets, boots, or helmet.
I've also tried it with dragonscale, and dragon plate, however, I still get the same result. If this matters I play on the 360.

For anyone who has done this or has experimented with doing this, could you provide some insight as to why I'm not able to enchant all pieces?

Thanks
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Juliet
 
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Post » Tue May 29, 2012 1:38 pm

Ring, Necklace, Armor, and helm take the fortify magicka enchants
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Sheila Reyes
 
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Post » Tue May 29, 2012 5:03 pm

Ring, Necklace, Armor, and helm take the fortify magicka enchants
Yeah I saw that now, but I've seen users put Both of the Enchantments I'm talking about on all of their armor. Not necklaces or rings.
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Jack Moves
 
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Post » Wed May 30, 2012 2:47 am

I havent seen or been able to boot fortify spell on boots or gloves.
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amhain
 
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Post » Wed May 30, 2012 3:47 am

You're not supposed to be able to have boots that fortify spellcasting or magicka and whatnot. Certain equipment slots can only accommodate certain enchantments on the piece. I thought the valid enchantment was purely based upon the equipment slot, but was I mistaken and it is based directly on the piece of equipment you are trying to enchant?
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Vicki Gunn
 
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Post » Tue May 29, 2012 1:12 pm

Yeah I saw that now, but I've seen users put Both of the Enchantments I'm talking about on all of their armor. Not necklaces or rings.

You are mistaken.
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Maeva
 
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Post » Wed May 30, 2012 12:00 am

easiest way to know what enchant can go on what. select soul gem then enchants. the equipment that can use it will be highlighted
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Michelle Serenity Boss
 
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Post » Tue May 29, 2012 7:04 pm

http://elderscrolls.wikia.com/wiki/Enchanting_%28Skyrim%29

Scroll down to "Armor Enchantments"
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Verity Hurding
 
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Post » Tue May 29, 2012 1:49 pm

its not a glitch, you're suppose to be able to get your magic costs down to almost zero %, magic is a bit underpowered and magic regeneration is really slow, especially in combat and magic lacks some oomph, it takes a lot of shots to take down high level enemies, actually magic regeneration needs to be boosted and and each spells needs a bit more power i think, it takes a lot of spells to take down high level enemies, so you need that almost unlimited magic since it takes so many freaking spells to kill high level enemies..ITS NOT A GLITCH...LOL its how its supose to be..i'm tired of hearing everyone say its a glitch or exploit..NO ITS NOT..you don't even need enchanting, i can buy a ring, necklace of major fortification and a expert or master robe of destruction and and get a low magic cost per spell, so its not broken !!! its part of the game. you can find a major helmet of destruction also or make your own.
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Louise Andrew
 
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Post » Tue May 29, 2012 10:25 pm

I like http://www.uesp.net/wiki/Skyrim:Enchanting_Effects too.
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Connor Wing
 
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Post » Wed May 30, 2012 12:10 am

its not a glitch, you're suppose to be able to get your magic costs down to almost zero %, magic is a bit underpowered and magic regeneration is really slow, especially in combat and magic lacks some oomph, it takes a lot of shots to take down high level enemies, actually magic regeneration needs to be boosted and and each spells needs a bit more power i think, it takes a lot of spells to take down high level enemies, so you need that almost unlimited magic since it takes so many freaking spells to kill high level enemies..ITS NOT A GLITCH...LOL its how its supose to be..i'm tired of hearing everyone say its a glitch or exploit..NO ITS NOT..you don't even need enchanting, i can buy a ring, necklace of major fortification and a expert or master robe of destruction and and get a low magic cost per spell, so its not broken !!! its part of the game. you can find a major helmet of destruction also or make your own.

This makes the resource for mages completely meaningless. What's the point of having a magicka bar if all your spells are free?
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Juanita Hernandez
 
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Post » Wed May 30, 2012 1:57 am

This makes the resource for mages completely meaningless. What's the point of having a magicka bar if all your spells are free?
all your spells aren't free, i doubt you're gonna be able to reduce all your magic costs down to zero all at the same time, i get my destructive magic down quite a bit but i still have to use lots of resources for other schools of magic, not sure where you are getting free magic all the way around...but magic is underpowered as it is, high level enemies take a lot of spells to go down.. its not a glitch that you can reduce your magic cost, i can buy all the apparel to reduce the cost.. a helmet, a ring, necklace, robe etc and get the destructive cost down pretty low, but thats a game mechanic as you level up, you're leveling up, you still use a lot of magic reserves for others schools of magic like illusion or alteration, so its not like all your magic is free just cause you can reduce the cost of one field of magic, but you're basically trying to say magic is overpowered?
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zoe
 
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Post » Wed May 30, 2012 2:55 am

reduce csot in a school works a similar way to resitacnes enchant -> specific school = 3x the ammount you get when you go "all school" or something so while you can reduce one ( or two with peks and 2 enchatns) to 10%~ you an't do all as even using the alchemy-> enchanting symbiosis you can't get all 4 schools to free only 2 max realistically.
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Chloe Mayo
 
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Post » Tue May 29, 2012 5:29 pm

its not a glitch, you're suppose to be able to get your magic costs down to almost zero %,

And we're supposed to get 8k armor and 39k backstabs. Lets face it, both exploits trivialize the game.
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Ebou Suso
 
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Post » Tue May 29, 2012 11:30 pm

the resto thing is a bug exploit. Reduction of spell school is not. It just requires items and leveling your enchanting skill. You'll be able to make two schools free but you'll still pay for others.
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Austin Suggs
 
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Post » Tue May 29, 2012 4:08 pm

the resto thing is a bug exploit. Reduction of spell school is not. It just requires items and leveling your enchanting skill. You'll be able to make two schools free but you'll still pay for others.
Do you really need to use anything else with free resto/destro? :P I've used 100% reduction on both, and the game was entirely trivialized, I had to revert to another save because it felt like I used /tgm.

I think it comes down to opinion when considering this an "exploit". The 500 damage one handed weapons and 2k armor isn't exactly an "exploit" either by this nature. But lets be honest, they feel like cheats.
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Vivien
 
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Post » Tue May 29, 2012 9:11 pm

Do you really need to use anything else with free resto/destro? :P I've used 100% reduction on both, and the game was entirely trivialized, I had to revert to another save because it felt like I used /tgm.

I think it comes down to opinion when considering this an "exploit". The 500 damage one handed weapons isn't exactly an "exploit" either by this nature.


It makes you think why they even bothered to add magicka, magicka regen, magicka potions, magicka bar....an entire mechanics.

It depends on what you mean by exploit. If you mean finding a bug like the resto potion bug or if you simply mean taking advantage of the normal capacity a skill can work under. Neither are anything new to TES games. Whether or not Bethesda changes any or all of the things people have picked up on since playing the game with balance updates. *Shrugs* no idea.
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Katie Louise Ingram
 
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Post » Tue May 29, 2012 11:29 pm

Yeah, I wouldn't call either the damage scaling or the cost reduction exploits since I'm guessing they were both intended options to ensure that the game wasn't too hard to get really powerful in. I do agree they feel like cheats though, since the progression in your character's power spikes from mediocre to invincible almost instantly.

I do wish that those options had been provided through unique items/perks from quests worthy of the reward, rather than generic loot and/or generic skill progression.

Edit: Make that unique items, not unique perks, unless the perk reward is optional and has some drawback like vampirism. Overpowered item rewards are much easier to avoid using than an overpowered perk reward.
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Richard Thompson
 
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Post » Tue May 29, 2012 12:58 pm

And we're supposed to get 8k armor and 39k backstabs. Lets face it, both exploits trivialize the game.
what exploit? you're suppose to be able to reduce your magic cost to very low or nothing even if you use certain enchanted items, you're tripping, enchanted items are part of the game, a ring, amulet, helmet, boots, gauntlets, etc you're suppose to be able to use all those enchanted items, not sure where you're getting that its an exploit. you think having low magic cost is an exploit NO ITS NOT, its a game mechanic as you level up, you build your character, magic is underpowered already, it lacks oomph, especially magic reneration which is very slow, so being able to use it for almost free is part of the game. thats all there is to it, especially since you can buy all the enchanted items if you don't make enchantments yourself and accomplish the same thing, i have a ring of eminent destruction, helmet of destruction, robe of destruction etc, not sure where you're getting the exploit part, are you just making that up?
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Inol Wakhid
 
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Post » Wed May 30, 2012 12:35 am

This makes the resource for mages completely meaningless. What's the point of having a magicka bar if all your spells are free?
Not really any different than eating stamina restore food or using an absorb stam enchant on your weapon to endlessly spam power attacks/power bashes.
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Ryan Lutz
 
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Post » Tue May 29, 2012 3:07 pm

Do you really need to use anything else with free resto/destro? :P I've used 100% reduction on both, and the game was entirely trivialized, I had to revert to another save because it felt like I used /tgm.

I think it comes down to opinion when considering this an "exploit". The 500 damage one handed weapons and 2k armor isn't exactly an "exploit" either by this nature. But lets be honest, they feel like cheats.
mana reduction is a cheat? ROFL, so is using potions cheats? how about being able to heavily enchant armor..is that a cheat?, how about magic in general is that cheating? these are all game mechanics, magic is underpowered at higher levels, it lacks PUNCH, and magic regeneration is very SLOWWWWWW so not sure why you think being able to reduce the cost of spells is some form of cheating..if you don't want to use enchanted items or potions cause you think its cheating, well don't use em. go around naked with 100 health and have a blast, then you can tell everyone you don't cheat, cause i can pick on any area and say its cheating, using unlimited potions, is that cheating too? how about enchanting armor, is that cheating? i wear a robe and very little armor compared to someone in a full set of heavy or light armor, so being able to increase my damage output is a part of the game..its not cheating any more than wearing armor is cheating, or using an enchanted bow etc...these are all just game elements.
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BrEezy Baby
 
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