Unofficial List of Actor Values used in Mods

Post » Mon Jun 11, 2012 6:58 pm

So I figured it would be a good idea to create a catalogue of the AV's used by various mods to keep people from stepping on one another's toes. If you're mod is taking advantage of unused actor values please post here so that I can update the list. :biggrin:





http://www.gamesas.com/topic/1376705-duke-patricks-heavy-weapons-combat-mod/

PerceptionConditionEnduranceConditionLeftAttackConditionRightAttackConditionLeftMobilityConditionRightMobilityCondition


http://www.gamesas.com/topic/1377845-relz-more-dynamic-injuries/

Fame



P.S. Thanks to the folks in Thomas Kaira's More Dynamic Injuries thread for giving me this idea.
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