Hi,
few days ago I have started a Troubleshooting request at Tesnexus about unofficial patches: http://www.thenexusforums.com/index.php?/topic/278545-uop-as-a-source-of-ctds-in-modded-game/
It has been suggested there to raise the case here as well since it's rather special since I seem to be the only one out of million people having real problem with UOPs

So here it is (short version, for full detailed procedure I took see the above link please)...
Dislcaimer: I am no newbie in this. I use wrye bash, BAIN, BOSS, OBMM, OBSE, plugins, bashed patch etc. etc. I know this stuff. Don't tell me "use OBMM/BAIN to install" or "patch your game" or "re-download UOP" or such basic stuff - it is neither problem nor solution (I either am doing it regularly, did that or tried that more than once already). I don't want to know how to jump and cast a spell but how to jump from water surface, savvy.
Thx!Description:
My game crashes on actor's death (NPCs, enemies, animals...) whenever I use UOPs with other mods (pretty much every other death = CTD). Unmodded game runs fine, game modded only with UOPs runs fine, game heavily modded by whatever but UOPs runs fine.
Game modded with UOPs AND other mods produce CTD on actor's death. It is not related to number of mods or any specific mod. In my most recent testing installing UOPs (UOP, USIP, UOMP, Supplementals) + Cobl only resulted in the same behaviour. Same installing ONLY UOPs and Francesco's. UOPs with OOO only. Same UOPs and All Natural and so on and so forth. On the other hand installing 80+ mods but without UOPs result in perfectly stable game. But the instant UOPs is added (using BAIN to add them "below" all other mods in install order) it's back. If it's there from the start it is happening and an instant I remove it the problem is solved.
To ask more specifically - what is it that UOPs changes about actor's death that could potentially lead to such behaviour? I noticed in bashed options Actors: death items only changed by UOP and USIP. Also it's not related to Supplementals since it happens even without them so it is something in the original UOP that gives me this trouble.
I would really like to use UOPs as those 3/4 of million people but it just won't let me... Anyway, I am merely forwarding this issue as suggested at Tesnexus forum to the authors of the original mod so my hopes to find a solution here is not very high but still one never knows, right?

Thank you and I am ready to answer any additional questions or try something new.