unrealisitc chainsaws.

Post » Tue May 31, 2011 4:23 pm

The chainsaws in the game are very unrealistic. They should ignore DT for light and medium armor but not heavy. On a real chainsaw if it hits metal it will kick back and injure or kill the operator. On heavy armors chainsaws should have a DT x2 and a 30% chance of kick back (more kick back with less melee skill and vice versa).

What does everyone think about this
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Haley Merkley
 
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Post » Tue May 31, 2011 11:40 am

There are chainsaws that cut through metal, fire departments use them. You're just thinking of a wood chainsaw. I have no problem with it.

You're also being picky in a game where it's possible to beat a walking tank to death with your bare fists.
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le GraiN
 
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Post » Tue May 31, 2011 9:38 pm

The chainsaw in the game looks like a chainsaw made for cutting wood to me. And yes I am being picky some things on this game make no sense same goes for fallout 3.
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Soph
 
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Post » Tue May 31, 2011 10:51 pm

Yeah...but...the chainsaws are fusions powered...so...there.

ON TOPIC:
I see what you mean. That big dude's chainsaw in The Book of Eli kept getting knocked back when it hit Eli's sword.
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Crystal Birch
 
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Post » Tue May 31, 2011 4:52 pm

Yeah...but...the chainsaws are fusions powered...so...there.

ON TOPIC:
I see what you mean. That big dude's chainsaw in The Book of Eli kept getting knocked back when it hit Eli's sword.

Fusion power has nothing to do with what material it cuts just means doesn't need refilled with gas.
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Cagla Cali
 
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Post » Tue May 31, 2011 1:35 pm

This is one of those levels of gamer realism that is likely to be ignored.
Simply why bother with different armour types when that would require more script, when you have "science".
You may see more detailed weapon and armour synergy / confliction with another FO game and a new system, but not likely this game unless modded.

Sorry if I sound narky.. having that vibe atm.
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Louise
 
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Post » Tue May 31, 2011 2:34 pm

Basiclly the chainsaw is the New Vegas version of the auto axe, it pretty much serves the same purpose. And as far as it being a wood cutting chainsaw it looks too big to me, unless you're cutting down one honking big tree, so it might be one thats designed to cut through metal.
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Emma Copeland
 
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Post » Tue May 31, 2011 1:02 pm

Yes, at some point game balance > reality. Else your char would be dead in the first 5 minutes when he took a shotgun blast from a Powder Ganger while running around in his skippies!

Seriously, how many times have you been shoot in the game? Hey sleep for 1 hour and all is good! Kind of funny you think the chainsaw is unrealistic........
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Alan Cutler
 
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Post » Tue May 31, 2011 10:34 am

Yes, at some point game balance > reality. Else your char would be dead in the first 5 minutes when he took a shotgun blast from a Powder Ganger while running around in his skippies!

Seriously, how many times have you been shoot in the game? Hey sleep for 1 hour and all is good! Kind of funny you think the chainsaw is unrealistic........


That sounds great I'm all for a realistic mode where getting shot in the face kills you as long as it applies to npcs also. If you don't know me don't make assumptions.
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Marine Arrègle
 
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Post » Tue May 31, 2011 5:03 pm

if u want to go realistic then make 1 shot kills , then u couldn't do anything with melee weapons and unarmed since u will be dead before u reach the armed target

same goes for energy weapons vs bullets
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Breautiful
 
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Post » Tue May 31, 2011 5:23 pm

Yeah...but...the chainsaws are fusions powered...so...there.

ON TOPIC:
I see what you mean. That big dude's chainsaw in The Book of Eli kept getting knocked back when it hit Eli's sword.

Main problem with sword against chainsaw is that the sword would break the chain; even if your saw can cut metal the chain would be vulnerable. However as the chainsaw is so heavy and have limited range you could just as well go for the man.
In short a cool but impractical weapon.
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Terry
 
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Post » Tue May 31, 2011 9:28 pm

Here's the real thing about chainsaws.
"I've gotten a lot out of chainsaws over the years. Killed a lot of zombies, saved a lot of people and at the end of the day, kid, frankly, they're just too damn heavy."
–Bruce Cambell as himself in My name is Bruce
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vanuza
 
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Post » Tue May 31, 2011 2:11 pm

You know, I don't think the lasers in this game behave realistically either. Where's the damage tapering with distance due to atmospheric absorption? Why does the plasma remain coherent? How come the Power Fist doesn't break your elbow when it fires? Who could really carry a minigun? Where does your character keep those ten missiles and fifteen Nuka-Colas? Why do the ants breathe fire, real fire ants are just venomous? Why can I shoot people without being arrested, real life doesn't work like that?
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Kate Norris
 
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Post » Tue May 31, 2011 10:06 pm

Realism, in my video games?

No thanls
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James Wilson
 
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Post » Tue May 31, 2011 1:26 pm

You know, I don't think the lasers in this game behave realistically either. Where's the damage tapering with distance due to atmospheric absorption? Why does the plasma remain coherent? How come the Power Fist doesn't break your elbow when it fires? Who could really carry a minigun? Where does your character keep those ten missiles and fifteen Nuka-Colas? Why do the ants breathe fire, real fire ants are just venomous? Why can I shoot people without being arrested, real life doesn't work like that?


Fire ants came from a scientists experiments in fallout 3 no idea how they came to be in the Mojave. You don't get arrested because justice in the wasteland is served at the end of the gun. All the things with laser and plasma rifles are explained by bogus science that can only happen in the alternative universe. You are also missing how come you don't reload a ballistic fist.
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Chica Cheve
 
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Post » Tue May 31, 2011 2:47 pm

Basiclly the chainsaw is the New Vegas version of the auto axe, it pretty much serves the same purpose. And as far as it being a wood cutting chainsaw it looks too big to me, unless you're cutting down one honking big tree, so it might be one thats designed to cut through metal.

1950's era chainsaws are pretty darn big, no matter what.
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gemma
 
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Post » Tue May 31, 2011 11:01 am

So I'm the only guy who has used one? I cut wood for heat for many years. I can drop a tree right where I want it. I can cause the tree to rotate as it falls to fit branches through holes in the bush. I am pretty good at it.

When you use a saw you need to hang on. I get kick backs all the time back cutting and boring with the saw. I have never been injured by a saw in maybe 20 years of use.

Not a great weapon, too heavy. but it keeps the cougars away.

Oh yeah I live in the BC bush and we have BIG trees around. We have big saws too, real big.
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Melis Hristina
 
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Post » Tue May 31, 2011 12:02 pm

There are chainsaws that cut through metal, fire departments use them. You're just thinking of a wood chainsaw. I have no problem with it.

You're also being picky in a game where it's possible to beat a walking tank to death with your bare fists.

Its nice to have some realism in video games...
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Marcus Jordan
 
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Post » Tue May 31, 2011 7:23 pm

Realism is often mistaken for verisimilitude, the extent to which something feels like a consistent, 'real' world- people conflate the desire for things to feel like a livable self-consistent world with the desire for it to resemble our world (which is broadly speaking livable and self-consistent, for it's flaws). There's no inherent value in things resembling the world outside of the book or screen.
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Karine laverre
 
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Post » Tue May 31, 2011 9:40 am

So I'm the only guy who has used one? I cut wood for heat for many years. I can drop a tree right where I want it. I can cause the tree to rotate as it falls to fit branches through holes in the bush. I am pretty good at it.

When you use a saw you need to hang on. I get kick backs all the time back cutting and boring with the saw. I have never been injured by a saw in maybe 20 years of use.

Not a great weapon, too heavy. but it keeps the cougars away.

Oh yeah I live in the BC bush and we have BIG trees around. We have big saws too, real big.


I use them been injured once cut my knee when it kicked back nothing that serious.
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Christie Mitchell
 
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Post » Tue May 31, 2011 5:44 pm

They gave the ripper and chainsaw the ignore dt cause game-wise, for melee -only characters that wanna kill the brotherhood.

The realism is a joke, the idea that a chainsaw/ripper could fully penetrate power armor is ridiculous.

But then again, realistitcally power armor should give you like +4 strength...cause it's powered and enhances your strength, like someone else said, being able to lift a car is a combat tool, the suit does the work for you.
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Rach B
 
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Post » Tue May 31, 2011 8:11 pm

They gave the ripper and chainsaw the ignore dt cause game-wise, for melee -only characters that wanna kill the brotherhood.

The realism is a joke, the idea that a chainsaw/ripper could fully penetrate power armor is ridiculous.

But then again, realistitcally power armor should give you like +4 strength...cause it's powered and enhances your strength, like someone else said, being able to lift a car is a combat tool, the suit does the work for you.


I used to have a 6' steel rod about 3/4" in diameter with a chisel point on it. I could throw that right through a 60's car fender. Inner and outer sticking into the engine compartment. There is a reason modern armor is all composite. Even modern tanks field composite armor, Chobhamn armor is what the M1A1 uses. Your steel clad knights are far from real.

A modern Russia or US Exoskeleton is where realistic armor might go. Not really in service yet but go play Stalker for a taste.
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luis ortiz
 
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