Ugggh vertigo...reminds me of the default FOV Skyrim offers. Well end of the day if you want to mess with shadows via the ini try setting them to read only after the changes it might fix your issue....I would say focus on shadowdistance in regards to the problem in this thread.
yep we already tried it. its down to we have to wait for the next patch. Bethesda knows its the shaders. they found the reason already. its called the grass shader effect. not to be mistaken for grass shadows thats diffrent. its the effect that binds the shadows to the ground. the problem is in some hardware setups the game unbinds the shadows from the ground. casts a shadow over the hole game and also casts the shadows that are cast from objects through your view. and I really like the default FOV comment
Luckely I like first person view. or I would have had a barf bucket by me a long time ago.
