» Tue Jun 19, 2012 1:02 am
What I've decided to do http://skyrim.nexusmods.com/downloads/file.php?id=10639is have both versions of my mod, one for Steam and one for the Nexus. It's actually a bit easier for me that way - I hate having to work with .esm's in the CK, so I've just built my mod as an .esp that I can upload directly to steam. For the nexus version, I turn it into an .esm in TESVSnip then pull through all the overrides into a new .esp in SkyEdit. Should be even easier once TESVEdit is out. If Steam users want compatibility patches they can switch to the Nexus version (though they'll have to do a clean install of the mod.)